Mage leveling guide

Levels 1–60Alliance: Human, Gnome, SkyborneHorde: Orc, Troll, Undead

Your plan in game

Open your talent plan in Polestar:

/polestar talents

Level as Frost (the safest: slows, freezes and Ice Barrier) or Fire (more damage, with Pyroblast openers and Blast Wave). Arcane builds around Arcane Blast and Arcane Power and wants more mana between pulls.

Polestar ships 3 leveling talent plans for Mages (Arcane, Fire and Frost), 10 class quest guides, and Mage steps in 6 leveling guides.

Who can be a Mage

In WoW: Forever Mages are open to 6 races on both sides. Each race starts on its own route and joins its side's shared road; the guides carry the Mage steps for you.

Alliance

Horde

Leveling talent plans

Written for Polestar; a community talent site served only as a reference for Forever's new and changed talents. Every pick is checked against Forever's own Mage talent tree (client 1.60.1.70450). Sources are named on Credits & data sources.

Each plan is written one point a level from 10. Points that come sooner (a Legacy talent can grant them from level 5) bring the picks sooner: in the game the plan follows its order, not the levels.

Arcane

32/0/19 · 51 picks, levels 10–60
Arcane talent picks by level
LevelsTalentRanksTree
10–14Improved ChannelingImproved Channeling first: Arcane Missiles, and later Arcane Blast, keep going when a mob hits you.1–5Arcane
15–19Arcane ConcentrationArcane Concentration gives free casts now and then, and opens Arcane Meditation.1–5Arcane
20Arcane BlastArcane Blast is Forever's Arcane builder: each cast adds spell power for the next.1Arcane
21–23Arcane Impact1–3Arcane
24Missile BarrageMissile Barrage: Arcane Blast, Arcane Wrath, Fireball and Frostbolt can make your next Arcane Missiles faster and cheaper.1Arcane
25–27Arcane MeditationArcane Meditation keeps mana coming back while you cast, so you drink less.1–3Arcane
28Arcane WrathArcane Wrath, opened by Arcane Blast, is a nuke that grows with your maximum mana. Its point does not count toward the Arcane tiers, so the plan spends 32 points in Arcane.1Arcane
29Arcane Subtlety1Arcane
30Missile Barrage2Arcane
31Presence of MindPresence of Mind makes one spell instant: an opener, or a finisher on a runner.1Arcane
32–36Arcane Mind1–5Arcane
37–39Arcane Instability1–3Arcane
40Arcane Subtlety2Arcane
41Arcane PowerArcane Power is the capstone: more damage for more mana, best with Presence of Mind on a tough target.1Arcane
42–46Improved FrostboltThe remaining 19 points go to Frost for a quicker Frostbolt, a shorter Frost Nova cooldown, longer slows and Ice Block.1–5Frost
47–48Improved Frost Nova1–2Frost
49–51Permafrost1–3Frost
52–54Frost Channeling1–3Frost
55–57Piercing Ice1–3Frost
58Ice Block1Frost
59Arctic Reach1Frost
60Ice Lance1Frost

Fire

20/31/0 · 51 picks, levels 10–60
Fire talent picks by level
LevelsTalentRanksTree
10–14Improved FireballImproved Fireball first: a faster Fireball is more damage every fight.1–5Fire
15–19IgniteIgnite adds burn damage to every Fire crit.1–5Fire
20PyroblastPyroblast is a big opener from range; cast it first, then Fireball.1Fire
21–23Incineration1–3Fire
24Impact1Fire
25–27Master of ElementsMaster of Elements gives mana back on crits, so you rest less.1–3Fire
28Heating Up1Fire
29Impact2Fire
30–32Critical MassCritical Mass and Blast Wave: more crits, and an area attack and daze for when two mobs reach you.1–3Fire
33Blast Wave1Fire
34Impact3Fire
35–36Critical Mass4–5Fire
37–39Fire PowerFire Power raises your Fire damage for each of your Fire effects on the target: Ignite, Pyroblast's burn and the like.1–3Fire
40CombustionCombustion is the capstone: a crit cooldown for elites and big pulls.1Fire
41–42Wand SpecializationThe last 20 points go to Arcane: a stronger wand for finishing mobs, then Arcane Concentration's free casts and Arcane Meditation's regen while casting.1–2Arcane
43–45Arcane Focus1–3Arcane
46–50Arcane Concentration1–5Arcane
51–52Arcane Subtlety1–2Arcane
53–54Arcane Resilience1–2Arcane
55Magic Absorption1Arcane
56–58Arcane Meditation1–3Arcane
59Magic Absorption2Arcane
60Arcane Shielding1Arcane

Frost

20/0/31 · 51 picks, levels 10–60
Frost talent picks by level
LevelsTalentRanksTree
10–14Improved FrostboltImproved Frostbolt first: a faster Frostbolt is your main gain for the early levels.1–5Frost
15–19Ice ShardsIce Shards makes Frost crits hit much harder.1–5Frost
20–22Piercing Ice1–3Frost
23–24Improved Frost NovaImproved Frost Nova and Ice Block are your escapes: freeze, step back, keep casting.1–2Frost
25Ice Block1Frost
26–28ShatterShatter adds a large crit chance against frozen targets: Frost Nova, then Frostbolt or Ice Lance.1–3Frost
29Permafrost1Frost
30Cold Snap1Frost
31–33Frost Channeling1–3Frost
34Ice Lance1Frost
35–39Winter's Chill1–5Frost
40Ice BarrierIce Barrier is the capstone: an absorb shield that also stops pushback while you cast.1Frost
41–42Wand SpecializationThe last 20 points go to Arcane: a stronger wand for finishing mobs, then Arcane Concentration's free casts and Arcane Meditation's regen while casting.1–2Arcane
43–45Arcane Focus1–3Arcane
46–50Arcane Concentration1–5Arcane
51–52Arcane Subtlety1–2Arcane
53–54Arcane Resilience1–2Arcane
55Magic Absorption1Arcane
56–58Arcane Meditation1–3Arcane
59Magic Absorption2Arcane
60Arcane Shielding1Arcane

Mage class quests

10 class quest guides for Mages, each a guide of its own in Polestar's Class menu.

Mage steps on the leveling routes

Steps the zone guides show only to Mages (a few to one or two other classes as well): class quests on the way and visits to your trainer.

Alliance

Other Mage steps Westfall

Horde

Mage gear

What Polestar's gear advice counts as a Mage's, and how it weighs stats for each spec. It reads your spec from your talent points; before you spend any it uses Frost.

Armor
Cloth
Weapons
One-handed swords, Staves, Daggers, Wands
Stat weights per point while leveling, against 1 for the spec's main stat. These are Polestar's own; from the level shown on, the gear advice blends them with combat simulations.
SpecStatsOwn weights
ArcaneIntellect 1 · Stamina 0.55 · Spirit 0.55To level 39
FireIntellect 0.9 · Stamina 0.55 · Spirit 0.5To level 39
FrostIntellect 0.9 · Stamina 0.6 · Spirit 0.6To level 39

How Polestar helps a Mage level

  • One route, your class's steps in it. The guides show the steps for your race and class and skip the rest, so the Mage quests above turn up where they belong on your road, and a waypoint arrow walks you to every goal.
  • Your talent plan on the talent frame. Pick a plan (or let Polestar follow your spec): a ring marks the next talent while a point is unspent, each talent shows where it comes in the plan, and a chat line names the next pick when a point is waiting. Nothing is spent for you. Open it with /polestar talents; the settings are under Options, Questing, Talents.
  • Gear advice for your spec. Quest rewards and items in your bags that are upgrades for your Mage get a green arrow, and a turn-in names the reward to take.