Shaman leveling guide
Your plan in game
Open your talent plan in Polestar:
/polestar talentsLevel as Enhancement (Flurry, Stormstrike, Maelstrom Weapon) for steady melee with few rests, or Elemental (Lightning Overload, Lava Burst) to kill from range. Restoration heals dungeons well and levels slowly alone.
Polestar ships 3 leveling talent plans for Shamans (Elemental, Enhancement and Restoration), 6 class quest guides, and Shaman steps in 20 leveling guides.
Who can be a Shaman
In WoW: Forever Shamans are open to 5 races on both sides. Each race starts on its own route and joins its side's shared road; the guides carry the Shaman steps for you.
Alliance
- DwarfDun Morogh 1–13Its road: 26 guides to level 60
Horde
- OrcDurotar 1–12Its road: 25 guides to level 60
- TrollDurotar 1–12Its road: 25 guides to level 60
- TaurenMulgore 1–12Its road: 24 guides to level 60
- SkyborneZephras Isle 1–15Its road: 24 guides to level 60
Leveling talent plans
Written for Polestar; a community talent site served only as a reference for Forever's new and changed talents. Every pick is checked against Forever's own Shaman talent tree (client 1.60.1.70450). Sources are named on Credits & data sources.
Each plan is written one point a level from 10. Points that come sooner (a Legacy talent can grant them from level 5) bring the picks sooner: in the game the plan follows its order, not the levels.
Elemental
31/20/0 · 51 picks, levels 10–60
| Levels | Talent | Ranks | Tree |
|---|---|---|---|
| 10–14 | ConcussionConcussion first: more damage from Lightning Bolt and Earth Shock, your two main spells. | 1–5 | Elemental |
| 15–17 | Call of Flame | 1–3 | Elemental |
| 18–19 | Reverberation | 1–2 | Elemental |
| 20 | Elemental FocusElemental Focus makes some casts free, which is the main mana saver for the early levels. | 1 | Elemental |
| 21–23 | Elemental Alacrity | 1–3 | Elemental |
| 24–26 | Reverberation | 3–5 | Elemental |
| 27–29 | Eye of the Storm | 1–3 | Elemental |
| 30 | Lava BurstLava Burst is a big Fire nuke, best after Flame Shock; Call of Flame makes it stronger. | 1 | Elemental |
| 31–33 | Lightning OverloadLightning Overload sometimes casts a second, smaller Lightning Bolt for free. | 1–3 | Elemental |
| 34 | Elemental Reach | 1 | Elemental |
| 35–39 | Elemental Fury | 1–5 | Elemental |
| 40 | Elemental MasteryElemental Mastery is the capstone: for a while, quicker Lightning Bolts and Lava Bursts and no cooldown on Chain Lightning. | 1 | Elemental |
| 41–45 | Ancestral KnowledgeThe last 20 points go to Enhancement: more Intellect, more crit, a stronger Lightning Shield and cheaper Shocks. | 1–5 | Enhancement |
| 46–50 | Thundering Strikes | 1–5 | Enhancement |
| 51–53 | Improved Lightning Shield | 1–3 | Enhancement |
| 54 | Shamanistic Focus | 1 | Enhancement |
| 55–56 | Guardian Totems | 1–2 | Enhancement |
| 57–58 | Improved Ghost Wolf | 1–2 | Enhancement |
| 59–60 | Earth's Grasp | 1–2 | Enhancement |
Enhancement
20/31/0 · 51 picks, levels 10–60
| Levels | Talent | Ranks | Tree |
|---|---|---|---|
| 10–14 | Thundering StrikesThundering Strikes first: crit for spells and attacks, and the way into the tree. | 1–5 | Enhancement |
| 15–17 | Mental DexterityMental Dexterity turns your Intellect into attack power, so mana gear helps your melee too; it also opens Flurry. | 1–3 | Enhancement |
| 18–19 | Improved Ghost Wolf | 1–2 | Enhancement |
| 20–22 | Elemental Weapons | 1–3 | Enhancement |
| 23 | Shamanistic Focus | 1 | Enhancement |
| 24 | Improved Lightning Shield | 1 | Enhancement |
| 25–29 | FlurryFlurry speeds up your swings after a crit and is the core of Enhancement's damage. | 1–5 | Enhancement |
| 30 | StormstrikeStormstrike is an instant strike that raises the damage your next spells do. | 1 | Enhancement |
| 31–32 | Mental Quickness | 1–2 | Enhancement |
| 33–34 | Improved Stormstrike | 1–2 | Enhancement |
| 35–39 | Maelstrom WeaponMaelstrom Weapon makes your next Lightning Bolt faster and cheaper as you hit. | 1–5 | Enhancement |
| 40 | Rage of the FarseerRage of the Farseer is the capstone: a big attack-speed cooldown for elites and pulls. | 1 | Enhancement |
| 41–45 | ConcussionThe last 20 points go to Elemental for stronger Shocks, cheaper casts and more crit from spells. | 1–5 | Elemental |
| 46–50 | Reverberation | 1–5 | Elemental |
| 51 | Elemental Focus | 1 | Elemental |
| 52–54 | Call of Flame | 1–3 | Elemental |
| 55–57 | Elemental Devastation | 1–3 | Elemental |
| 58–60 | Elemental Alacrity | 1–3 | Elemental |
Restoration
20/0/31 · 51 picks, levels 10–60
| Levels | Talent | Ranks | Tree |
|---|---|---|---|
| 10–14 | Tidal FocusTidal Focus first: cheaper heals, and more hit for your Lightning Bolts while you quest. | 1–5 | Restoration |
| 15–19 | Totemic FocusTotemic Focus: cheaper totems, which you drop on every pull while leveling. | 1–5 | Restoration |
| 20 | Water Shield | 1 | Restoration |
| 21–23 | MindfulnessMindfulness keeps half your mana regeneration going while casting. | 1–3 | Restoration |
| 24 | Healing Focus | 1 | Restoration |
| 25–29 | Restorative Totems | 1–5 | Restoration |
| 30 | Nature's SwiftnessNature's Swiftness makes one heal instant: your emergency button. | 1 | Restoration |
| 31–33 | Healing Way | 1–3 | Restoration |
| 34 | Mana Tide Totem | 1 | Restoration |
| 35–39 | Purification | 1–5 | Restoration |
| 40 | RiptideRiptide is the capstone: a quick heal with a heal over time for dungeons. | 1 | Restoration |
| 41–45 | ConcussionThe last 20 points go to Elemental, so your Lightning Bolts and Shocks still kill while you quest. | 1–5 | Elemental |
| 46–50 | Convection | 1–5 | Elemental |
| 51–53 | Call of Flame | 1–3 | Elemental |
| 54 | Elemental Focus | 1 | Elemental |
| 55–57 | Elemental Alacrity | 1–3 | Elemental |
| 58–60 | Reverberation | 1–3 | Elemental |
Shaman class quests
6 class quest guides for Shamans, each a guide of its own in Polestar's Class menu.
- Call of Water (Alliance)20–23AllianceWater Totem, Healing Stream Totem, Water Sapta
- Call of Water (Horde)20–23HordeWater Totem, Healing Stream Totem, Water Sapta
- Call of Air and the Tempest's Weapons (Alliance)30–40AllianceAir Totem, Lightning's Grasp, Tidebringer's Claw, Rage of the Storm, Elementalist's Guard
- Call of Air and the Tempest's Weapons (Horde)30–40HordeAir Totem, Lightning's Grasp, Tidebringer's Claw, Rage of the Storm, Rune of the Storm
- Spirit Totem and Da Voodoo50–52HordeExperience and gold
- The Darkreaver Menace58–60Horde200 Horde reputation
Shaman steps on the leveling routes
Steps the zone guides show only to Shamans (a few to one or two other classes as well): class quests on the way and visits to your trainer.
Alliance
- Dun Morogh1–13Dwarf, Gnome
Archaic Rune, Call of Earth, Call of Fire
Trainer visits Westfall 12–17, Redridge Mountains 20–23, Duskwood 22–26, Arathi Highlands, Alterac Mountains & Swamp of Sorrows 37–40, Stranglethorn Vale, Dustwallow Marsh & Swamp of Sorrows 40–43, Silithus, Felwood, Winterspring & the Plaguelands 57–60
Horde
- Durotar1–12Orc, Troll
Rune-Inscribed Parchment (Orc), Rune-Inscribed Tablet (Troll), Call of Earth, Call of Fire
- Zephras Isle1–15Skyborne
Embracing the Elements, Call of Earth, Call of Fire
- Mulgore1–12Tauren
Rune-Inscribed Note, Call of Earth, Call of Fire
- The Barrens11–17Orc, Troll
Call of Fire
- The Barrens12–17
Call of Fire (Tauren)
- The Barrens19–24
Call of Water
- Hillsbrad Foothills, Undercity & The Barrens24–28
Call of Water; 1 trainer visit
- Ashenvale & Thousand Needles27–31
Call of Water
- Desolace & Hillsbrad Foothills30–33
Call of Air, Call of Water
Trainer visits Stranglethorn Vale 32–38, Arathi Highlands, Badlands & The Barrens 37–40, Tanaris & Searing Gorge 45–48, Un'Goro Crater, Eastern Plaguelands & Burning Steppes 50–53
Shaman gear
What Polestar's gear advice counts as a Shaman's, and how it weighs stats for each spec. It reads your spec from your talent points; before you spend any it uses Enhancement.
- Armor
- Leather, Mail from level 40
- Off hand
- Shields; Totems (relic slot)
- Weapons
- One-handed axes, Two-handed axes, One-handed maces, Two-handed maces, Staves, Fist weapons, Daggers
| Spec | Stats | Own weights |
|---|---|---|
| Elemental | Intellect 1 · Stamina 0.5 · Spirit 0.35 · Strength 0.2 · Agility 0.15 | To level 39 |
| Enhancement | Strength 1 · Agility 0.7 · Stamina 0.5 · Intellect 0.35 · Spirit 0.15 | To level 39 |
| Restoration (healer) | Intellect 1 · Stamina 0.45 · Spirit 0.35 | Every level |
How Polestar helps a Shaman level
- One route, your class's steps in it. The guides show the steps for your race and class and skip the rest, so the Shaman quests above turn up where they belong on your road, and a waypoint arrow walks you to every goal.
- Your talent plan on the talent frame. Pick a plan (or let Polestar follow your spec): a ring marks the next talent while a point is unspent, each talent shows where it comes in the plan, and a chat line names the next pick when a point is waiting. Nothing is spent for you. Open it with
/polestar talents; the settings are under Options, Questing, Talents. - Gear advice for your spec. Quest rewards and items in your bags that are upgrades for your Shaman get a green arrow, and a turn-in names the reward to take.