Paladin leveling guide

Levels 1–60Alliance: Human, DwarfHorde: Undead

Your plan in game

Open your talent plan in Polestar:

/polestar talents

Level as Retribution (quickest solo, with a two-hander and Seal of Command) or Protection (safe group pulls, dungeon-tank ready). Holy suits raids; it can level through its melee build, more slowly, if you want to heal dungeons on the way.

Polestar ships 3 leveling talent plans for Paladins (Holy, Protection and Retribution), 7 class quest guides, and Paladin steps in 14 leveling guides.

Who can be a Paladin

In WoW: Forever Paladins are open to 3 races on both sides. Each race starts on its own route and joins its side's shared road; the guides carry the Paladin steps for you.

Alliance

Horde

Leveling talent plans

Adapted from a community talent site's leveling builds; the notes are written for Polestar. Every pick is checked against Forever's own Paladin talent tree (client 1.60.1.70450). Sources are named on Credits & data sources.

Each plan is written one point a level from 10. Points that come sooner (a Legacy talent can grant them from level 5) bring the picks sooner: in the game the plan follows its order, not the levels.

Holy

31/0/20 · 51 picks, levels 10–60
Holy talent picks by level
LevelsTalentRanksTree
10–14Divine IntellectStart with Divine Intellect: more mana means you can melee and still cover your own (or a group's) healing.1–5Holy
15–17Improved SealsImproved Seals raises every seal and Judgement here, which is where Holy's leveling damage comes from.1–3Holy
18–19Healing Light1–2Holy
20–22ReverenceReverence keeps a trickle of regen going while casting; three ranks unlock Illumination.1–3Holy
23Healing Light3Holy
24–25Spiritual Focus1–2Holy
26–30IlluminationIllumination refunds mana on critical heals and is the heart of Holy's staying power.1–5Holy
31Divine Favor1Holy
32Holy ShockHoly Shock is a talent on Forever: an instant heal or Holy hit, handy for emergencies and for pulling.1Holy
33–34Infusion of Light1–2Holy
35–39Holy PowerHoly Power raises Holy Shock's crit chance, feeding Illumination and Infusion of Light.1–5Holy
40Light's VigilLight's Vigil turns Holy Shock into a group-heal burst; this is the signature Forever Holy talent.1Holy
41–45BenedictionThe remaining 20 points go to Retribution: cheaper spells and more melee crit while questing, ending in Seal of Command.1–5Retribution
46–47Improved Judgement1–2Retribution
48–52Conviction1–5Retribution
53Seal of Command1Retribution
54–56Sanctified Judgement1–3Retribution
57–58Holy Conduit1–2Retribution
59–60Pursuit of Justice1–2Retribution

Protection

10/41/0 · 51 picks, levels 10–60
Protection talent picks by level
LevelsTalentRanksTree
10–14RedoubtOpen with Redoubt: blocking pays off at once, and Shield Specialization needs all five ranks.1–5Protection
15–17PrecisionPrecision and Anticipation help you land hits and dodge them while questing with a shield.1–3Protection
18–19Anticipation1–2Protection
20Improved Seal of FuryImproved Seal of Fury and Improved Righteous Fury begin the mana and mitigation cycle Forever tanking is built on.1Protection
21–23Improved Righteous Fury1–3Protection
24–26Shield Specialization1–3Protection
27–28Sacred Duty1–2Protection
29Swift JudgementAround 20 points in, you match the usual dungeon-tank setup: Shield Specialization, Sacred Duty and Swift Judgement are complete.1Protection
30–32Anticipation3–5Protection
33Templar's BulwarkTemplar's Bulwark is an absorb cooldown that scales with your health, and Holy Shield later in the plan requires it.1Protection
34–36One-Handed Weapon Specialization1–3Protection
37–41Iron CreedIron Creed adds threat and damage reduction to Holy Strike while Righteous Fury is active.1–5Protection
42Holy ShieldHoly Shield is the capstone: more block uptime, with Holy damage each time you block. Ideal for pulling packs.1Protection
43–47ToughnessLeftover points buy armor, a quicker Hammer of Justice, and Holy Strength and seal damage for leveling.1–5Protection
48–50Improved Hammer of Justice1–3Protection
51–55Divine Strength1–5Holy
56–58Improved Seals1–3Holy
59–60Healing Light1–2Holy

Retribution

10/0/41 · 51 picks, levels 10–60
Retribution talent picks by level
LevelsTalentRanksTree
10–14BenedictionBenediction lowers the mana cost of Judgement, Holy Strike and seals, so you rest less between fights.1–5Retribution
15–16Improved Judgement1–2Retribution
17–19Conviction1–3Retribution
20Seal of CommandSeal of Command is the main two-hander seal for leveling; take it as soon as it opens.1Retribution
21–23Sanctified JudgementSanctified Judgement gives mana back and is the prerequisite arrow for Vengeance.1–3Retribution
24–25Conviction4–5Retribution
26–28Vindication1–3Retribution
29Sacred ArbiterSacred Arbiter strengthens Holy Strike and keeps Judgements rolling, and completes the 20 points row 5 asks for.1Retribution
30–32VengeanceVengeance, then Two-Handed Weapon Specialization: the crit-driven damage core of the two-hander plan.1–3Retribution
33–35Two-Handed Weapon Specialization1–3Retribution
36–37Pursuit of JusticePursuit of Justice adds run speed. Champion of the Light is left out while the Retribution Aura spell-power bug keeps spell damage low.1–2Retribution
38–39Holy Conduit1–2Retribution
40Twist of LightTwist of Light makes swapping seals cheaper and adds seal echoes; it is Forever's seal-twisting talent.1Retribution
41–42Instrument of Law1–2Retribution
43–47Divine StrengthSpare points go to Divine Strength and Holy's Improved Seals for damage, then Deflection for survival.1–5Holy
48–50Improved Seals1–3Holy
51–52Healing Light1–2Holy
53–57Deflection1–5Retribution
58Repentance1Retribution
59–60Eye for an Eye1–2Retribution

Paladin class quests

7 class quest guides for Paladins, each a guide of its own in Polestar's Class menu.

Paladin steps on the leveling routes

Steps the zone guides show only to Paladins (a few to one or two other classes as well): class quests on the way and visits to your trainer.

Alliance

Horde

  • Tirisfal Glades1–13Undead

    A Difficult Path, Rediscovering the Light, Coming to Terms, Continue Your Training, As Above, So Below, The One That Got Away

Trainer visits Silverpine Forest & Orgrimmar 16–20, The Barrens 19–24, Desolace & Hillsbrad Foothills 30–33, Arathi Highlands, Badlands & The Barrens 37–40, Feralas & Tanaris 42–44, Feralas, Dustwallow Marsh & Swamp of Sorrows 44–46, Azshara, Feralas & Stranglethorn Vale 49–51, Winterspring & Feralas 54–56, Eastern Plaguelands, Winterspring & Tanaris 56–58, Felwood, Moonglade & Winterspring 58–60

Paladin gear

What Polestar's gear advice counts as a Paladin's, and how it weighs stats for each spec. It reads your spec from your talent points; before you spend any it uses Retribution.

Armor
Mail, Plate from level 40
Off hand
Shields; Librams (relic slot)
Weapons
One-handed axes, Two-handed axes, One-handed maces, Two-handed maces, Polearms, One-handed swords, Two-handed swords
Stat weights per point while leveling, against 1 for the spec's main stat. These are Polestar's own; from the level shown on, the gear advice blends them with combat simulations.
SpecStatsOwn weights
Holy (healer)Intellect 1 · Spirit 0.5 · Stamina 0.45 · Strength 0.15Every level
Protection (tank)Stamina 1 · Strength 0.5 · Agility 0.5 · Intellect 0.4To level 59
RetributionStrength 1 · Agility 0.55 · Stamina 0.5 · Intellect 0.35 · Spirit 0.15Every level

How Polestar helps a Paladin level

  • One route, your class's steps in it. The guides show the steps for your race and class and skip the rest, so the Paladin quests above turn up where they belong on your road, and a waypoint arrow walks you to every goal.
  • Your talent plan on the talent frame. Pick a plan (or let Polestar follow your spec): a ring marks the next talent while a point is unspent, each talent shows where it comes in the plan, and a chat line names the next pick when a point is waiting. Nothing is spent for you. Open it with /polestar talents; the settings are under Options, Questing, Talents.
  • Gear advice for your spec. Quest rewards and items in your bags that are upgrades for your Paladin get a green arrow, and a turn-in names the reward to take.