# Imp (Horde) (levels 1–4)

> Your first demon at level 1–4: the imp, with a starter blade or staff for Orcs and Trolls.

Page: https://polestar.guide/guides/class/warlock/imp-horde

Polestar is a free, open-source (GPL-3.0) leveling guide addon for World of Warcraft: Forever. Every guide here ships inside the addon: in game, `/polestar guides` opens the guide menu, and the guide window shows the steps with a waypoint arrow.

## At a glance

- Category: Class; in game: Class > Warlock > Imp (Horde)
- Levels: 1–4
- For: Horde, Warlock
- Zones: Durotar, Tirisfal Glades
- 6 steps, 3 quests
- Reward: Summon Imp or Primitive Hand Blade or Primitive Walking Stick
- Last changed 2026-11-02, in Polestar 0.3.0

## Steps

The steps as the guide window shows them, in order. Goals marked with a race or class are only for that race or class; a step marked with a condition applies only while it holds.

### 1. Ruzan (Orcs and Trolls) (Orc, Troll only)

Where: 42.6, 69 on the Durotar map.

Your first letter (Tainted Parchment for Orcs, Tainted Tablet for Trolls, from Gornek after Cutting Teeth) points you to Nartok, the warlock trainer in the Den. Ruzan stands just outside the Den in the Valley of Trials and asks for six Vile Familiar Heads.

- Accept **Vile Familiars** from Ruzan

### 2. Vile Familiars (Orc, Troll only)

Where: 43.8, 58.3 on the Durotar map.

The Vile Familiars (level 3–4) swarm the Burning Blade Coven, the cave north of the Den, inside and around its mouth. Almost every kill drops a head (80%), so about eight kills does it; they throw small fireballs, so pull them one at a time. They respawn in just over three minutes. Other classes hunt the same imps for their own Vile Familiars quest.

- Kill **Vile Familiar** for **Vile Familiar Head** ×6 for Vile Familiars — Vile Familiar Heads

### 3. Summon Imp (Orc, Troll only)

Where: 42.6, 69 on the Durotar map.

Ruzan teaches you Summon Imp when you hand in the heads: summon it right away, it costs nothing and fights beside you. Then speak with Zureetha Fargaze a few steps away for a starter weapon.

- Turn in **Vile Familiars** at Ruzan — Ruzan: Summon Imp
- Accept **Vile Familiars** from Ruzan
- Turn in **Vile Familiars** at Zureetha Fargaze

### 4. Venya Marthand (Undead) (Undead only)

Your first letter (Tainted Scroll, from Shadow Priest Sarvis after The Mindless Ones) points you to Maximillion, the warlock trainer in Deathknell. Venya Marthand waits inside the building beside him and asks for three Rattlecage Skulls.

- Accept **Piercing the Veil** from Venya Marthand

### 5. Rattlecage Skulls (Undead only)

The Rattlecage Skeletons (level 2–3) stand around the old smithy buildings just north of Deathknell, often right against the walls. Four kills in five drop a skull, so plan on about five; twenty of them spawn there and each comes back after five minutes.

- Kill **Rattlecage Skeleton** for **Rattlecage Skull** ×3 for Piercing the Veil — Rattlecage Skulls

### 6. Summon Imp (Undead only)

Venya teaches you Summon Imp when you hand in the skulls: summon it right away, it costs nothing and fights beside you.

- Turn in **Piercing the Veil** at Venya Marthand — Venya Marthand: Summon Imp


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Index for language models: https://polestar.guide/llms.txt
