# 0.3.6

> What changed in Polestar 0.3.6, released November 10, 2026.

Page: https://polestar.guide/docs/reference/changelog/0-3-6 (Polestar docs > Reference > Changelog)

## For players

- Hovering a quest to accept in the guide window now says why its giver may
  not offer it yet: "Level" shows the level the quest needs, in red while
  you are below it, and "Needs" names the quests you still have to hand in
  first. (thanks Xaden Ryan)
- Nearby services and the class-training reminder send a Shaman in Thunder
  Bluff to Siln Skychaser on Spirit Rise, not down to Palah Thunderhoof in
  Mulgore, and offer Stormwind's priests Nara Meideros too. (thanks Solgnir
  and muffe)
- The gear advice no longer suggests a profession tool as your weapon: a
  Skinning Knife, Mining Pick, Blacksmith Hammer, Arclight Spanner or Frying
  Pan is never an upgrade over the weapon you fight with. (thanks
  Staatiatwork)
- Image of Archmage Modera is shown only at the Kirin Tor camp in Silverpine
  Forest, where she stands, no longer by Dalaran's sewer entrance in Alterac
  Mountains: the Arathi Highlands guide's An Alarming Request hand-in and the
  City of Dalaran pick-up guide send you to her. (thanks rockzors)
- Gear advice no longer overrates items with bonus damage to several spell
  schools (Staff of Soran'ruk now ranks below Spine of the Devourer) (thanks
  rockzors)
- Dungeons: two turn-in NPCs the data placed nowhere now have their spot, so
  the pick-up and hand-in guides send you to them: Lady Dena Kennedy in
  Stormwind City for the Alliance's Crest of Lordaeron (Ruins of Lordaeron),
  and the Deathstalker Agent in the Wetlands for the Horde's Dragonmaw Rumors
  and Open the Maw (Excavation Site: Wetlands).
- Dungeons: "Hand in the quests" for Wailing Caverns now takes The Glowing
  Shard: it sends you to Sputtervalve in Ratchet first, then to Falla
  Sagewind to hand it in and take In Nightmares. A dungeon quest whose only
  open quest-log lines are to speak to someone outside is now handed in
  after that talk instead of being left out as not finished. (thanks
  TrustmeXD)
- With six guide tabs open, a dungeon's pick-up, hand-in or attunement guide
  and the Codex's "Guide me" no longer replace the guide you have open
  (often your leveling guide); they say that six tabs is the limit, as the
  guide menu does. A hand-in guide still takes the tab of a pick-up guide
  you have finished. (thanks Kolbi)
- After an update that moves a part of the route to another guide, your
  guide tab follows your quests: 0.3.5 turned Stonetalon Mountains &
  Ashenvale (Horde) into Ashenvale & Silverpine Forest and moved Sun Rock
  Retreat to The Barrens & Stonetalon Mountains, so a character in the
  middle of Sun Rock found the tab in another zone. A tab whose guide kept
  less than half of its steps now moves, once your quest log is in, to the
  leveling guide that has most of the quests you carry, and chat says where
  it went. (thanks Kolbi)
- The guide window's pace line, near a guide's end, says the level the route
  gets you to ("On pace for level 22.4 by step 97") instead of the guide's top
  level, which a character already at that level was told it was on pace for (#1330, thanks mcclaskiem).
- Horde: The Tear of the Moons (a level 30 quest beside General Twinbraid) is
  done at about 28, on the road from Camp Taurajo to the Great Lift in
  Ashenvale & Thousand Needles, instead of at 26 in The Barrens & Stonetalon
  Mountains, where the guide told everyone to reach level 28 first (#1333).
- A walk the guide labels only with a zone's name no longer reads "Go to
  Mulgore" while you are already in Mulgore: it says where it leads, "On
  through Mulgore to The Earthen Ring". In Ashenvale & Thousand Needles, the
  walk from Camp Taurajo to the Earthen Ring camp is named for Skywatcher
  Plateau, with a tip on the way up. (thanks Tropix)
- Ashenvale (Alliance): Insane Druids now leads to the mouth of The Dor'Danil
  Barrow Den before the three druids, not onto the hill above them, and its
  tip says they are inside the barrow, apart, rather than at the Forsaken camp
  (#1336, thanks Bennistrov). Teldrassil and the Darnassus reputation guide
  lead to the Ban'ethil Barrow Den's mouth the same way before the relics and
  Oben Rageclaw.
- Darnassus: the arrow to Mathrengyl Bearwalker and Arch Druid Fandral
  Staghelm, upstairs in the Cenarion Enclave's druids' building, now leads to
  the building's door and then straight to them, instead of round past the
  hunters' building onto a ledge outside, behind the wall (#1338, thanks
  Jaesais). This covers the druid class guides (Cure Poison, Aquatic, Bear
  and Cat Form), Teldrassil, Darkshore, the Wetlands, the Hinterlands,
  Western Plaguelands, Silithus and the Darnassus and Cenarion Circle
  reputation guides. A second quest at the same NPC (a turn-in before the
  accept) keeps the straight arrow too.
- Every leveling guide now works when you start it without the guides before
  it (a fresh start at its level, a skipped guide, or a character from
  before 0.3.5's new route order). Quests that need a quest from an earlier
  guide no longer sit in the guide as "Requires ... first": when that
  earlier quest is a short trip in the same zones, its steps are added next
  to the guide's own steps nearby; otherwise those quests are left out of
  the guide for you. (thanks Malifax)
- Quest names are in quote marks wherever they sit in a sentence, so they
  read apart from the words around them: the arrow says Turn in “Your Place
  in the World”, a notice Requires “A Threat Within” first. Each language
  uses its own marks („…“ in German, « … » in French, «…» in Russian,
  「…」 in Traditional Chinese, and so on). NPC and item names are unchanged,
  and a quest name with quote marks of its own is not quoted again. (thanks
  Havi)
- Clicking a quest's objective or hand-in in the guide window before you have
  taken the quest keeps the arrow on its quest giver and says "Take <quest>
  first", instead of pointing at something you can't do yet (#1385, thanks
  Bright).
- A bug report marks the line the arrow points at with `[→]` when you picked
  another line than the guide's current one (`[>]`).
- Wailing Caverns pick-up: no more trip to Arch Druid Hamuul for The Barrens
  Oases once you have outgrown it. It is only a lead-in to The Forgotten
  Pools, which Tonga Runetotem gives without it, and the game hides it from
  you once it is gray. Pick-up guides leave out every lead-in that is gray
  for you. (thanks to the reporter of #1436)
- A quest whose earlier quest the guide only lists for other races (because
  your race does it in its own guide before) no longer shows as ready to
  accept when you haven't done that earlier quest. A Night Elf in Darkshore
  (15-19) who skipped the Night Elf Darkshore guide now gets those earlier
  quests' steps, nearby, instead of a "Beached Sea Turtle" the game won't
  offer. (thanks frostyends)
- Leveling guides: a walking step no longer says just "Go to The Barrens" (or
  another zone's name) and leaves you at a spot with nothing to do. Every such
  step now names where the walk leads (a town, a camp, the next NPC), and the few
  that pointed off the way, or back past where a hearth or flight had already
  taken you, are gone (#1450).
- The Hall of Thanes pick-up guide sends you to the Dark Iron Spies in Dun
  Morogh for the Dark Iron Map that starts Underground Map. Pick-up guides now
  collect a quest's starting item from the mobs outside whenever nothing in
  the dungeon drops it, however rare the drop. (thanks SumnDaiy)
- A "Train at ..." step now ticks when you train with any trainer of your
  class that was missing from Polestar's list, such as Dargh Trueaim at the
  Farstrider Lodge in Loch Modan (#1507, thanks doctor-house). Sixteen class
  trainers were added; portal trainers still don't count as class training.
- Loch Modan, Redridge Mountains & Westfall: Dwarves and Gnomes, who have the
  Ironforge flight path from their start, fly there from Thelsamar instead of
  being sent through the tunnel into Dun Morogh and turned back (#1508, #1518,
  thanks Jeor and Magic).
- Loch Modan, Redridge Mountains & Westfall: the walk east through Elwynn
  points at the road below the Tower of Azora instead of into the tower
  (#1509, thanks doctor-house).
- The arrow no longer asks you to cast a class teleport to the city or zone
  you are already in: a Mage in Stormwind walks across town instead of being
  sent to Teleport: Stormwind. (thanks AUTUMNcore)
- Wetlands, Dustwallow Marsh & Thousand Needles (Alliance): the walk east from
  Highperch to the Mirage Raceway no longer points at the foot of Freewind
  Post's lift, the Horde camp; it keeps to the canyon north of the mesa.
  (thanks Bennistrov)
- Nearby services: Mailbox finds the nearest mailbox again. Every mailbox in
  the data had lost its side, so the search said there were none, even next
  to one in Stormwind. (thanks Besaid)
- A "Fly to" step now ends when you land, also where the game calls the
  place by a longer name ("Fly to Crossroads" landing in The Crossroads,
  Stormwind in Stormwind City, Grom'gol, Theramore, Feathermoon). Before, the
  step waited for you to tick it. (#1530)
- Bag space and selling junk: an item for a quest, or one that begins a
  quest, is never offered for deleting and never sold, even when it is gray.
  Noboru's Cudgel was deleted as junk, and its quest with it. (thanks
  Diceshooter)
- Ashenvale & Thousand Needles (Horde): your hearthstone is now bound at
  Freewind Post when you come back with the Galak and Alien Egg hand-ins,
  not on your first stop. If you left for the canyon without binding, the
  guide used to send you back up the lift just for the bind. (thanks Kolbi)
- The arrow no longer sends you from Darnassus down the portal to Rut'theran
  Village when your goal is on Teldrassil: it leads you out through the city's
  gate. The portal only goes down to the village, and the planner had priced a
  walk from the village's boat pier straight up the tree. (thanks Phear)
- Logging in and /reload are a little faster: Polestar now loads only the
  translation for your client's language, not all nine (#919, thanks dhaern
  for the report and muffe for the change).
- Arathi Highlands and Stranglethorn Vale (Alliance): A Meal Served Cold is
  left out. It must be back with Angus Stern in Stormwind within 30 minutes,
  and the guides took it in Stormwind and only reached the basilisks two
  guides later, so it always ran out.
- Abandoning a quest the guide had passed no longer leaves the arrow on its
  objectives: while the guide window asks, that quest's goals are grayed out
  and the arrow leads back to its giver. New in Options, Guide, Automation:
  "When you abandon a guide quest" can always go back for it or always skip
  it, with a line in chat instead of the question. (thanks Havi)
- The guide no longer points you at a quest you're too low level to take:
  a leveling guide leaves the quest out of the step, carries on, and brings
  it back when you reach its level; a reputation, class or dungeon guide
  waits at it and says the level it needs (#1320).
- Alliance 1-30 routes:
  - Westfall: the north loop is one target per step in the order you walk it, with the livers, the vulture meat and
    the bandanas picked up along the way. People's Militia part 2 and Alba's crates move to the Westfall walk at
    19-20, where you go to Moonbrook anyway, so Westfall no longer ends with a Sentinel Hill - Moonbrook - Sentinel
    Hill loop.
  - Loch Modan: Crocolisk Hunting is taken at the Farstrider Lodge and done with Daggerfang on the east shore. A
    character without The Defias Brotherhood from Westfall now skips that Westfall walk.
  - Expanding Horizons goes to Baros Alexston on the Stormwind stop before the boat back to Darkshore, and his reply
    to Thundris where that boat lands, instead of being carried for two more guides.
  - Wetlands: Insane Druids and its barrow den are left out, The Eye of Paleth goes in on the last Menethil stop,
    Trying Times is taken with Razormaw Needling, the Fen Creepers are hunted along the river near Rethiel, and
    Astranaar's hand-ins happen on the first visit. A Night Elf Druid without Trial of the Sea Lion is no longer sent
    to Moonglade.
  - Redridge: Alther's Mill's Tarantula Eggs are now a goal beside the spiders (the hand-in waited on them unannounced).
  - Teldrassil: Night Elves take Buzzbox 827 in Auberdine and finish it on the first beach walk.
  - Dun Morogh's level range reads 1-14, where the route really leaves it.
  - Trek to Ashenvale is taken in Auberdine at 21 and handed to Raene at 23 (it was held back until 28, after Volcor's escort, which it doesn't need).
  - Auberdine: if Sentinel Selarin isn't beside Terenthis, the step says she respawns shortly (thanks to the #1089 reporter).
  - Darkshore: a Night Elf without Washed Ashore now does it in Auberdine first, so the Beached Sea Turtles offer their quests (thanks frostyends).
  - Steps the arrow pointed slightly wrong: Old Murk-Eye by the lighthouse, the murloc gills along the whole Westfall
    coast, Aamelia Windfield's farmhouse and the cultist ears at Vayn's camp on Zephras Isle.
  - Group quests you choose to do in Elwynn, on Zephras Isle and in Redridge (Gath'Ilzogg, Incinerator Gar'im), and
    the optional Goaz Warders and Gol'Bolar smith's steps, now lead you there instead of being skipped at once.
- Alliance 12-21: Westfall (now 11-17), Darkshore (15-19) and Loch Modan
  (17-21) list the levels Humans arrive at too, so coming from Elwynn no longer
  shows you as under-level for them.
- Alliance 30-40: the guides hand in what they walk past (Sir S. J. Erlgadin, Bookie Herod's records, Krazek's
  Cookery, Refuge Pointe, Fiora Longears' errand at Menethil Keep), and the Swamp of Sorrows ends on the road out.
- Alliance 30-40: steps for a quest you carry (Carnage's flesh, the yeti fur, the Hillsbrad council, Bartolo's and
  Lotwil's hand-ins, Trying Times' eggs) now lead you there instead of passing by; Bartolo's and Lucien's quests show
  only when you carry the crafted items they want.
- Alliance 30-40: Vahlarriel's Vengeance on the Thunder Axe Fortress visit, Retrieval for Mauren on the Mirage Raceway
  basilisks, and the top-up to 34 in Stranglethorn as three short steps on the loop's own mobs.
- Alliance 30-40, Desolace: Karnitol's chest is opened on the first visit, beside Azore's tower, so the south loop
  dives for the satchel on its one trip to the north-west coast and stops at Nijel's Point once, at the end. Claim
  Rackmore's Treasure! is open to every race, with the golden key from the coast's naga and the chest opened right
  after the Serpent Statue.
- Alliance 30-40, Arathi Highlands: one loop from Northfold Manor (the shards and Drywhisker Gorge, the eastern circle,
  then Witherbark Village on the way south to Quae) instead of crossing the troll valley twice.
- Alliance 30-40, Stranglethorn's second loop: the Shadowmaw Panthers and the Tumbled Crystals at Lake Nazferiti right
  after Kurzen's Compound, where they live, instead of an arrow south from the north-west ruins and back; the Rebel
  Camp's hand-ins on one stop at the end.
- Menethil Harbor: the guide finds Glorin Steelbrow in the Deepwater Tavern, not up the keep.
- Alliance 40-60, walking order: Theramore's first stop visits Archmage Tervosh
  once; Feathermoon Stronghold and Gadgetzan take their quest givers in the
  order you walk past them; Linken takes his raft finds on your first Marshal's
  Refuge stop; Krakle is met as you come into Un'Goro Crater from Silithus;
  MacKinley's step in Booty Bay says he is on the top floor. A character who
  starts the Western Plaguelands guide without an Argent Dawn Commission gets
  one from Argent Officer Pureheart before the scourgestone quests.
- Alliance 40-60, quest givers you pass are visited then: Ghak Healtouch's
  mushrooms and Prospector Ironband's urns are done from the Badlands at 43
  instead of a second trip to Loch Modan at 47; Humans report to Captain Garran
  Vimes before the Theramore boat and Night Elves see Thyn'tel Bladeweaver on
  their Darnassus trip; Dorius Stonetender's escort follows the Grimesilt
  outhouse, Forging the Shaft is handed in as soon as the dagger drops, and the
  Searing Gorge steps use Velarok Windblade's Forever name; Erelas Ambersky,
  Layo Starstrike, Rifleman Torrig, Geologist Larksbane and Commander Mar'alith
  are visited on your first pass; Light's Hope's scourgestones come from
  Corin's Crossing with Carlin's spirits.
- Feralas and Winterspring (Alliance): the long level top-ups are split and
  ground on the mobs your quests need. In Feralas half of the top-up before
  Zorbin's quests is on the Rage Scar yetis, whose hides Pratt wants (the
  Pristine Yeti Hide is now part of the route); in Winterspring the first part
  is on the Frostfire Winterfall camp while Donova's and Salfa's kills count.
- Stranglethorn Vale (Alliance 42): if you skip Nesingwary's three elite hunts,
  the guide has you take their experience from the Skullsplitter trolls of
  Zul'Mamwe, whose tusks Kebok wants, instead of three basilisk top-ups in a
  row before Booty Bay. Un'Goro Crater (Alliance, second visit): Torwa takes
  The Scent of Lar'korwi and gives the Bait and The Apes of Un'Goro in one stop.
- The Hinterlands guide (Alliance 47-48) ends with a short Booty Bay stop for
  everyone, not only for groups: Stoley's bottle for "Sea Wolf" MacKinley
  (taken in Tanaris) and Fleet Master Seahorn's three Bloodsail captains on the
  ships just south of town. In Felwood, the Felpaw furbolgs' Deadwood Ritual
  Totem is part of the route; Kernda takes it on your next pass if the
  Timbermaw aren't Neutral to you yet.
- Felwood, Winterspring and Timbermaw Hold (Alliance 53-60): the Jaedenar
  chain (A Strange Red Key, Rescue From Jaedenar, Retribution of the Light,
  The Remains of Trey Lightforge) is now part of the route on the 58 visit,
  while you clear Shadow Hold anyway; at 53 it was optional, inside a cave full
  of linked groups. The Deadwood and Winterfall Ritual Totems and Meilosh's
  Runecloth come from the furbolgs the route already kills and are handed in
  when you pass Timbermaw Hold again, no longer optional.
- Arathi Highlands guide (Alliance 30-40): the Alterac steps for the
  Recovered Tomes and the Dirty Knucklebones now say which Crushridge ogres
  are elite (Maulers, Mages, Enforcers and Warmongers, 36-39) and that the
  Ogres and Brutes carry them too.
- The arrow cycles a step's places by itself. When a quest's mobs or objects
  are spread over several camps or spots, or a step has objectives in several
  places, the arrow moves on once you've stood at a place for a few seconds
  with nothing happening and you're out of combat. It goes to the nearest
  place you haven't checked, never back to one you just left, and stays while
  you're killing or looting. Cycling by hand (the objective's button in the
  guide window, or the "Next waypoint" key) still works.
- The arrow no longer swings back and forth when you walk close beside its
  path.
- The arrow's yards no longer count up as you approach the target while
  walking beside its path.
- Ashenvale guide (Alliance): Elemental Bracers now points among the water
  elementals in Mystral Lake, where players make the Divined Scroll, not at
  the lake's west edge.
- Horde, Ashenvale & Silverpine Forest (21-22): Ashenvale Outrunners (a level
  24 quest) is done on the way back from Thistlefur, after Ruul's hand-in at
  Splintertree, instead of as the first Ashenvale step at 21, where the guide
  window said "Behind" to players who were on the guide's pace.
- Ashenvale: Raene's Cleansing asks for four Bloodtooth Guards and Ran
  Bloodtooth's Skull, as the game does, instead of four kills of Ran
  Bloodtooth.
- Ashenvale (Horde): Tideress drops the Befouled Water Globe only once you have
  Stonetalon Standstill, so the guide now takes that quest from Mastok in
  Splintertree first and hunts Tideress with its elementals at Mystral Lake on
  the way back (#1346).
- Dungeons: the Sunken Temple page lists Haze of Evil (Alliance) and Zapper
  Fuel (Horde), whose Atal'ai Haze drops only inside, and Shrewd Negotiations
  is handed in to the Image of Archmage Modera outside the City of Dalaran.
  (Arrives with the next data update.)
- Dungeon hand-in guides say "turned in inside the dungeon" for quests whose
  turn-in stands inside (Commander Gor'shak and Marshal Windsor in Blackrock
  Depths, Bijou in Blackrock Spire, the Altar and Idol of Hakkar in the Sunken
  Temple, the Hall of Thanes' Ghostly Attendant) instead of "nowhere known".
  (Arrives with the next data update.)
- Merchant's Favor reputation: a Heavy Quiver writ now waits until you have
  bought one, and the guide no longer sends you to the Darkmoon Faire for a
  Heavy Leather Ball: craft it or buy it at the Auction House.
- Dungeon pick-up guides take one quest of each group that rules out the
  others (Ahn'Qiraj's Paths of the Protector, Conqueror and Invoker; the
  left and right pieces of Lord Valthalak's amulet) and follow the one you
  already hold.
- Reputation guides: old, low-level quests pay their full reputation in
  Forever at any level, as players' recordings show, so the optional hubs no
  longer say "if your first turn-in pays a fifth, skip these". The Darkspear
  Trolls guide drops three Durotar quests that pay Orgrimmar only.
- City reputation guides (Stormwind, Ironforge, Darnassus, Gnomeregan Exiles,
  Orgrimmar, Thunder Bluff, Undercity, Darkspear Trolls) now start with the
  leveling hubs in level order, then the cloth donations, and keep the level
  55-60 quests for the end, so a low-level character sees steps it can do.
- Orgrimmar and Darkspear Trolls reputation: the Valley of Trials hub takes
  Report to Sen'jin Village, so Forgotten Loa Idols is offered in Sen'jin.
  Thunder Bluff reputation: Fizsprocket's Notes comes before Ceasing
  Operations, which Morin Cloudstalker offers only after it.
- Stalk With The Earthmother: the guide counts the Seaforium Mining Charges,
  the Pine Salve and the Fish Chunks from your quest log, and you may fillet
  the smallfish anywhere: it need not be in front of Boarton.
- Azshara (Alliance Mages, 50-51): Magecraft is taken from Dink in Ironforge's
  Mystic Ward, and Archmage Xylem's Magic Dust and The Siren's Coral are done
  on the Azshara stop: the dust at the Thalassian Base Camp with Kim'jael's
  equipment, the coral at the Temple of Zin-Malor.
- The Barrens (Warriors): Trial at the Field of Giants runs for 30 minutes,
  and the guide took it long before the antennae. It is now taken from Ruga on
  Jorn's stop after the thunder lizards, with a tip naming the time limit.
- Elwynn Forest, Dun Morogh, Teldrassil and Zephras Isle (Alliance): if you
  already have a profession, the guide now includes the starting campfire's
  Camping 101 for it. You take it right after the cooking one and hand it to
  that profession's trainer on a stop the guide already makes (270 XP each).
  With auto-accept and auto turn-in on, the guide takes and hands in these
  quests for you.
- Brutal Armor (Warrior): the Dragonmaw Shinbone step shows only once Velora
  Nitely's Dragonmaw Shinbones is in your log, and says why: the orcs drop no
  shinbones without it.
- Elwynn Forest: the Crystal Lake murloc step now warns that the murlocs stand
  close together and pull in groups, the spot where most players died in
  Elwynn.
- Elwynn Forest, Dun Morogh and Teldrassil: Priests now get their level 5 robe
  quests (In Favor of the Light / Garments of the Light, In Favor of Elune /
  Garments of the Moon) in the leveling guide, on stops the route already
  makes: the letter from the start-area trainer, the wounded guard or sentinel
  on the way, and Friar's Robes of the Light or the Moon Robes of Elune on the
  next town stop.
- Class quests: at Brine in Call of Water (and every class step that hands
  in one part of a chain and gives the next), the class card shows the
  quest you carry until you hand it in, instead of an empty tick box for
  the next part, which read as though your quest were not taken. A tick on
  the next part says the one in your log is another quest of that name
  (#1372).
- In a class quest (or another guide that isn't a leveling guide), skipping
  a step the rest of the guide follows from no longer says "Guide
  complete": the window says why nothing is left and offers to undo the
  skip. The menu's Skip is off when there is no step, and `/polestar skip`
  says when there is nothing to skip (#1372).
- A breadcrumb from another giver in your log (a Tauren Shaman's Call of
  Water from Thunder Bluff where the Barrens takes Orgrimmar's) no longer
  hides the rest of its chain behind "Requires Call of Water first" (#1372).
- The start campfires' profession Camping 101s (270 XP each, for characters who
  already have the profession) are now taken by auto-accept with the Cooking one
  and handed in by auto turn-in at the trainer; before, auto-accept skipped them
  and closed the window (#1559).
- The arrow: in a cave where the game puts you on the continent's map rather
  than the zone's, such as the tunnels before Blackfathom Deeps, the route
  now knows which zone you stand in. Before, it could place you in the
  neighboring zone and tell you to hearth (to Camp Taurajo, 46 yd from a
  Sapphire of Aku'Mai) or walk the long way round to that zone's border
  (#1359).
- Gelkis and Magram Centaur Reputation: the Valley of Bones steps wait for
  level 35, the level its quests need. At Honored below 35 the clan's giver
  had nothing to offer.
- Class guides: the Horde Aquatic Form trip takes the Barrens half pendant on
  the way to the zeppelin, so one sea crossing instead of two; Spellfire Robes
  is taken from Josef Gregorian, who gives it; Tyr's Watch leads you back to
  Hilda and Ephram for their hand-ins and tours Bandarion Keep in walking
  order; Alliance Call of Water points at the Westfall shrine's water spirit;
  a Dwarf shaman without the Archaic Rune is sent for it before Call of Earth;
  Ravenholdt has you take Syndicate Emblems before you pick Syndicate pockets;
  Holy Mightstone's Argent Dawn Commission and Moonsilver Blade's talk and
  forging wait are proper steps.
- Class quests: the "Class quest ready" card and the guide list now give a
  heads-up under the title when it applies: a long chain (how many quests
  across how many zones and continents), an escort, mobs well above the
  chain's start level, or elite mobs ("bring a group"). A chain whose
  objectives are elites is offered from two levels below its highest elite
  instead of as soon as it opens.
- Cloak of the Divine Storm, Brutal Armor and Fire Hardened Armor say they
  start now at their first level, so a level stated later in the line no
  longer reads as "you must be that level". Divine Storm also says that its
  mobs are 28-30, so it is easier nearer 30 or with a friend.
- Polestar Client: when it can't reach the Polestar recording server the
  normal way, it tries other ways before giving up: IPv4 only, its own list
  of certificate authorities added to your system's (only when your system
  doesn't know the one that signed the server's certificate; your system
  still checks it), and its own DNS lookup of the Polestar server by DNS
  over HTTPS to Cloudflare and Google. The first that works is used until
  the next start, and Status says which. If your proxy itself can't be
  reached, that one upload goes without it. A wrong clock on your PC is
  named as such, with the time it says. Uploads never follow redirects and
  use HTTPS only.
- Polestar Client 0.1.6 sends what Polestar Recorder's explorer mode maps in
  Forever's new zones and dungeons, shows those records in plain words in
  What we send, and has an Explorer mode switch in Settings > Recording.
- Polestar Client no longer says "World of Warcraft is running" (and holds
  addon updates back) while only the World of Warcraft Launcher or
  Battle.net is open (#1484).
- Polestar Client: when it can't reach the recording server it says why (a
  DNS failure, a refused or reset connection, a certificate it can't check)
  and what to try (a firewall, antivirus, VPN or proxy blocking Polestar
  Client while your browser gets through), instead of only "check your
  internet connection". An answer that didn't come from the server itself (a
  proxy's or network filter's 403, say) is named as such, and deleting your
  data says why nothing was deleted.
- Polestar Client: when the server asks it to wait (too many new
  registrations from your network today, or a busy server), Status says so
  and that your play is kept on this PC and sent later, instead of "Can't
  reach the server".
- Cozy Sleeping Bag (Alliance): the detour round Honor's Stand through the
  Barrens is only asked of you when you are not already in the Stonetalon
  Mountains, so a character who arrives by the Stonetalon Peak flight is no
  longer sent back to the Barrens (#1496, #1511, thanks shatteredeagle)
- Cozy Sleeping Bag: after the note on the Stonewrought Dam, the guide warns
  about the waterfall in the river below the dam, which killed most players
  who followed the river, and says how to get out of it and on to Arathi.
- Darkshore: It's All Fun and Games Until... is now taken from the Twilight
  Tome after you hand The Twilight Camp in to it. The tome offers it only
  then, and the guide used to send you to it first (thanks scalatrava).
- The Great Outdoors (Elwynn Forest, Dun Morogh, Zephras Isle) now waits for The Adventurer
  to be handed in, and the Tauren druids' The Great Cat Spirit in Moonglade waits for Turak
  Runetotem's quest, as in game.
- Archmage Ansirem Runeweaver is shown at the Kirin Tor camp by Dalaran, where he stands,
  instead of about 370 yards south-east of it (Arathi Highlands guide, Magical Analysis hand-in).
- More spots for Morin Cloudstalker on his walk in Mulgore, the Bloodfury Ambushers'
  eastern camp in Stonetalon Mountains and Adult Plainstriders in Mulgore.
- Arathi Highlands (Horde): the Defiler's Basic Care Package at Hammerfall is
  optional now. Rutherford Twing offers it only once you are Friendly with
  the Defilers, and the step says so.
- Tauren Druids: Silverpine Forest no longer sends you into the sea at 12-15
  for the Half Pendant of Aquatic Endurance: its Strange Lockbox gives it only
  while Trial of the Sea Lion is in your log, and the quest comes at 16. You
  open the lockbox on the ride through Silverpine at 21 and hand the pendant
  in from the Undercity after Hillsbrad, then fly to Turak for Aquatic Form.
  Night Elf Druids' lockbox steps now show only with the quest in the log
  (#1386, thanks Ash).
- Wetlands: Spark of Freedom is now asked as a group quest. Its Captive Fire
  Elemental is held at the far end of Dun Modr's elite Dark Iron ruins, so the
  guide asks before sending you in and skips it if you are alone. The Thandol
  Span step also warns about the two elite Saboteurs by Rustlocke's corpse
  (thanks Fyurie).
- Dungeons: "Hand in the quests" and a quest's Ends line send you to the
  turn-in NPC of your own faction when a quest has one for each side.
  Razorfen Kraul no longer sends Alliance Shamans to the Horde's Rau
  Cliffrunner for Storm, Earth, and Fire; Veyric Thunderhame takes it.
- Dungeons: a quest that starts from an item now says what drops it, also
  when the item comes from ordinary mobs rather than a boss, and is marked
  "Picked up inside the dungeon" when it only drops inside. When the item
  drops outside often enough, Pick up the quests collects it on the way and
  takes the quests it opens. In Blackfathom Deeps that means the Damp Note
  from the Blackfathom Tide Priestesses in the tunnels before the portal,
  handed to Je'neu Sancrea, who then gives the quest for Lorgus Jett
  (thanks creazy231). Quests started by an object inside the dungeon, such
  as Gnomeregan's Sparklematic 5200, are marked as picked up inside too.
- A dungeon's "Pick up the quests" guide no longer sends you far off your way
  for a breadcrumb whose quest you can take directly: from Stormwind,
  Gnomeregan's guide no longer goes to Stonetalon for Castpipe's Task or to
  Darnassus for Klockmort's Essentials, and the Excavation Site's no longer
  goes to Ashenvale for Seeking Caitlin. Breadcrumbs on your way (Tinkmaster
  Overspark in Stormwind, The Greenwarden in Menethil Harbor) are still picked
  up.
- A dungeon's "Pick up the quests" guide no longer sends you for a quest whose
  earlier step you can't start yet: Bazil Thredd and The Stockade Riots wait
  until you have The Unsent Letter from the Deadmines, Old Ironforge Incursion
  until you have the Dark Iron Map, and the Blackrock Spire, Scholomance and
  Stratholme guides lose their "First do the quest" steps for quests that
  start inside another dungeon. With the item in your bags the quest is
  picked up as before.
- Dungeons: when you skip a step of Pick up the quests that a later quest
  needs, such as the Defias Traitor's escort before Gryan Stoutmantle's last
  The Defias Brotherhood quest, the later accept now says "Requires ...
  first" and the guide moves on, instead of sending you to a quest giver who
  can't offer the quest yet (thanks In0k). The same goes for quests found
  with Lookup and for the follow-ups on Hand in the quests.
- Dungeons: Pick up the quests no longer sends you across the sea for a
  quest that only points you to another quest you can take anyway, unless
  its giver is in the town you're standing in. From Stonetalon, Gnomeregan's
  guide now skips Castpipe's Task as well as Klockmort's Essentials and goes
  straight to Ironforge (thanks Geekmandem).
- Options, Discovery, Dungeons, "Dungeons in leveling guides" lists only the
  dungeons your guides have steps for, instead of every dungeon. More appear
  as dungeons are added to the guides' route; a choice you made for one no
  longer listed is kept.
- Dungeons: every dungeon now says the level it suits best next to its range
  ("35-47 · best at 43"), on its card and its page, worked out from its bosses'
  levels. "For your level" still lists a dungeon from the bottom of its range,
  but lists the ones that suit you best first, and marks the ones where you are
  4 or more levels under that level as "Tough at your level": Uldaman at 35
  now reads as tough and comes after the dungeons that fit.
- The Dungeons hub's "For your level" lists a dungeon from its recommended
  level, so the Ruins of Lordaeron (15-22) no longer shows
  at level 13. A dungeon whose entrance is inside the other faction's
  capital (The Hall of Thanes in Ironforge, Ragefire Chasm in Orgrimmar, the
  Stockade in Stormwind) is no longer listed under that faction.
- Duskwood: Look to the Stars needs a Bronze Tube, and Herble Baubbletump in
  Darkshire is nearly always sold out. The Stormwind stop before Duskwood now
  sends you to the Auction House for one (optional), and the Darkshire tip
  says what to do without one. The Rogues' Touch of Zanzil also gets its tube
  at the Auction House instead of an engineering supplier who is always sold
  out (thanks uNBEx and Bennistrov, #1348).
- Companion pets: the White Kitten guide now says Xaphod Bizznox keeps one
  kitten at a time, like Lil Timmy; Mayhoa Skyhoof's one pup at a time is
  confirmed by players' merchant windows.
- Eastern Plaguelands (Alliance, 59-60): Flint Shadowmore's The Eastern
  Plagues is taken at Chillwind Camp, its three remains at the Marris Stead
  are collected on the way back from Egan, and the last top-up in Terrordale
  now stops just short of 60, so the Chillwind hand-ins (this and A Plague
  Upon Thee) give you the last experience instead of coming after 60.
- Latin American Spanish (esMX): the 621 interface texts that were still
  untranslated (the guide window and its pace line, options, dungeons,
  Discovery, Recording and Report pages) are now written, so they no longer
  show in English (thanks kinyenzm).
- A quest that fails (an escort who dies, a timer that runs out) no longer
  leaves the guide waiting with no word: its goals are grayed with "failed:
  abandon it and take it again", the arrow leads to the quest giver once the
  rest of the step is done, and after you abandon it the guide takes you back
  to the giver without asking.
- Felwood and Winterspring (Alliance): Flute of Xavaric, Felbound Ancients and
  the Winterfall Firewater chain are no longer marked optional: the route's
  own kills give every player their items, so the guide counts on them.
- Feralas (Alliance, 56): The Giant Guardian and Wandering Shay are done on
  the late Feralas stop, from Rockbiter beside Gregan Brewspewer, where the
  harpies around Shay are well below you.
- The arrow knows every flight path your character has, including ones learnt
  while Polestar was off or not installed, without you having to open a
  flight map first. Before, it could tell you to walk somewhere you could fly
  to until a flight master's map showed it the flight path (#1308, thanks
  healies).
- A floating Polestar button you can put anywhere on the screen (Options,
  Guide, Window, Show and hide; off by default): click it to show or hide the
  guide window, right-click it for a short menu, drag it to move it. It hides
  with the window in combat and in dungeons and battlegrounds when those are
  set to hide. The minimap button's switch sits beside it.
- The first time the guide window hides itself in a dungeon or battleground,
  a note at the top of the screen says "Polestar is hidden here" and how to
  bring it back: the minimap button, your key binding or /polestar.
- A "Fly to" step whose flight path you haven't learned yet (after switching
  to a new guide mid-level, for example) now sends you there by road, boat or
  the flights you know, reads "Go to", and is done when you arrive or learn
  that flight path. You're no longer sent to a flight master for a flight
  you can't take.
- Stormwind: when you skipped Captain Stoutfist's A Friend of the Family, the
  guide no longer sends you to Bolvar Fordragon for his, which he offers only
  once the first is handed in to him (thanks Bennistrov). The same holds for
  follow-ups in the Druid cat form, Paladin Cloak of the Divine Storm, Lumina
  Windsinger, Shaman Call of Air and Kirin Tor chains, and for Ward
  Restocking at Hammerfall: a skipped quest takes the one after it along.
- Polestar now tells you when its founder is nearby. Walk past Fitz Polestar
  (Fitz plays on the EU PvP realms) and a card says so; the rare button then
  targets him and waves, if you click it. Horde or Alliance, everyone gets
  the card, so the other side knows where to find him. It shows at most once
  every half hour, never in combat, dungeons or battlegrounds, and you can
  turn it off under Options > Discovery > Rares.
- French: kill objectives no longer show the game's raw
  "|4personnage tué:personnages tués;" text in the step window and in
  party chat progress lines, and objectives written with a no-break space
  match their guide steps again.
- The game menu (Esc) has a Polestar button that opens the guide menu, in a
  small section of its own after Shop (right under another addon's button
  when one is there), looking like the menu's other buttons, restyled ones
  included. You can turn it off under Appearance, Windows, Menus.
- Gear advice with Stat weights on Automatic now reads Forever's talent
  columns, so a Restoration Druid (or any spec) gets its own weights instead
  of the class default (Feral for Druids) whatever the client's language.
- German: the 0.3.6 interface texts are translated, including the hidden-window
  hints, the floating button, minimap route colors and the target icons.
  German translation by Cortexyn (#1460).
- German: the class quest guides are translated for all classes (thanks Cortexyn).
- German: the Exploration, Legacy Challenges, Library Books, Stalk with the Earthmother and Cozy Sleeping Bag guides and the mount and pet guides are translated (thanks Cortexyn).
- German: the profession guides are translated (thanks Cortexyn).
- German: the reputation guides are translated: Cenarion Circle, Argent Dawn, Thorium Brotherhood, Zandalar Tribe, the battleground reputations, the city reputations, Supply Factions and the rest (thanks Cortexyn).
- German: the nearby-search categories, the minimap icon size option, the
  open-objectives hints and the reputation and raid folder names in the guide
  list are translated (thanks Cortexyn).
- German: the While you're here lines and options, the level-pace line,
  quest-chain tooltips, dungeon heads-ups, party panel hints and the
  objective-area options are translated (thanks thecodingcortex).
- Wetlands, Ashenvale, Ironforge & Stormwind City: Vengeful Trail is taken
  from Maseara Autumnmoon at Forest Song, and Satyrnaar's Circle of
  Imprisonment is visited on the way back from Fallen Sky Lake, so the scroll
  from Kurothel's Knapsack beside it goes in with Kayneth's hand-in (1,700 XP,
  no extra walk).
- Teldrassil: Sentinel Shayla's bounty is handed in on the walk south from
  the Oracle Glade to Ursal, which shortens the loop. Tallonkai's second
  Twisted Hatred is offered as a group quest (Xethorr the Wicked is a level 12
  elite) and done on the walk from Dolanaar to the glade (900 XP).
- Wetlands, Ashenvale, Ironforge & Stormwind City: Bloom of the Heavens is
  taken from Sylessa Duskwhisper by Menethil's docks, Nord'el picked up on the
  shore just south of the town, and its follow-up handed to Thundris
  Windweaver when the boat lands in Auberdine (2,950 XP on stops the guide
  already makes).
- As a ghost, the arrow now stays on your corpse (or the Spirit Healer) until
  you are alive again: a step change, the guide's next goal, a goal clicked in
  the guide window, /way or another addon's waypoint no longer take it away,
  not even for a moment. Once you are alive it goes back to the guide, or to a
  point you picked on the same step (thanks Emil).
- Grinding steps ("Level 35: grind on Lashtail Raptor") point the arrow at the
  nearest place that mob spawns, not at one fixed spot. If you are already
  among them, the arrow stays with you instead of sending you to another camp
  across the zone. Where the game data knows no spawns for the mob, the arrow
  goes to the step's spot as before.
- After updating, a guide whose contents changed no longer says you've
  reached its end on every step.
- "You've reached the end of this guide" no longer shows near the start of a
  guide because you went into the town or zone its last step travels to (the
  Undercity, for Hillsbrad Foothills & Arathi Highlands). Ahead of where the
  guide is, only quests you've finished end it, never where you stand. End
  messages saved by earlier versions are cleared on the first login after
  updating, and Reset guide progress clears a guide's end too.
- Leveling guides, a night of fixes from players' reports and recordings:
  NPCs who walk a road or a loop (Mountaineer Kadrell, Sentinel Shayla,
  Warcaller Gorlach, Craven Drok, the Forsaken Courier, Boss Tho'grun and
  others) are searched for along their walk; The Missing Diplomat is handed
  in where Tervosh and Jaina actually stand; a few flight master and city
  waypoints that pointed beside the place now point at it; Hearthstone binds
  that were never used no longer replace the one the route hearths to next,
  and Winterspring's exit hearths to Thelsamar when you're still bound there;
  quests the route walked past are taken (Further Instructions, Bloom of the
  Heavens, Vengeful Trail), and The Super Egg-O-Matic is done at 47-50 in
  Tanaris; Defenders of Darrowshire waits for Uncle Carlin; a guide loaded
  fresh no longer shows "Requires ..." lines from an earlier guide's chain in
  Azshara; four guides' level ranges match where players are.
- Guide menu, Browse: click a folder's header ("Alliance 1–30  15") to fold
  its guides away and again to bring them back, or press A on it with a
  gamepad; its count stays, the menu remembers it across your characters, and
  the folder of the guide you have open always opens with the menu (#1358).
- Guide menu: guides of the same name and levels say whose they are, as
  "Dun Morogh (Dwarf)" and "Dun Morogh (Gnome)", or the faction where only
  that differs (#1358).
- Guide menu: the "Group" tag is gone from 18 guides whose group content you
  only do if you choose to: Vagash in both Dun Morogh guides, the elite and
  dungeon quests you may skip in 14 more leveling guides and in Timbermaw
  Hold, and a dungeon quest's hand-in in Dustwallow Marsh (#1358).
- A few guide texts that showed in English though their translation was
  already there are translated again: the Villards step in Hillsbrad Foothills
  (every language), and "Fly to Orgrimmar" (Brazilian Portuguese) and "Fly to
  Tarren Mill" (French) in the Horde guides that had it empty.
- Translated guide texts lost in 0.3.5 are back (French, German, Russian,
  Simplified and Traditional Chinese, Brazilian Portuguese, Spanish and
  Korean): guide texts naming a place had fallen back to English on those
  clients.
- Guide window: pointing at the goals' scroll bar no longer throws a Lua
  error ("attempt to call a nil value", `GuideFrame.lua:4294` in 0.3.5); the
  bar shows and fades as it should (thanks soulrocha, #1030).
- Guiding Stars (in the options) thanks the people who report bugs too: a
  third column lists the top 40 bug reporters, from Discord and GitHub, by
  their reports that were confirmed or fixed, with the top bug reporter on
  a podium beside the top supporter and the top contributor. Pull request
  and report counts now show as plain numbers, so all three lists fit side
  by side in every language.
- Map: where a step places its point on a camp, the other places it marks
  for that item are only those of the same creatures, not of other creatures
  the guide chose against (the Barrens: no Savannah Matriarch marks by Ratchet
  for the Savannah Lion Hides, which the step farms in the Dry Hills).
- Hillsbrad Foothills: Hillsbrad's Hoard now sends you to the Hillsbrad
  council in the farms west of Southshore, after the Syndicate camp, to
  deliver Captain McManus' Sealed Company Request. The guide used to hand it
  in on the spot. It stays optional.
- Hillsbrad Foothills: Hillsbrad's Hoard is optional now. Nobody has seen
  Captain McManus in Southshore yet, so the step says to skip it if he
  doesn't offer it.
- Horde 30-40 checked end to end: Stranglethorn hands Hostile Takeover in at
  Booty Bay and kills the Lashtail raptors on the walk back to Grom'gol; the
  Badlands take Lotwil's slabs beside Agmond's End instead of walking back to
  his camp; Gol'dir is freed, not killed; Desolace's Demon Pick, Gem of the
  Serpent and clams are steps of their own; Portals of the Legion uses the
  Hand of Iruxos; Lydon's Shindigger keg (Dun Garok, elite) is a group choice;
  and tips that pointed the wrong way or gave the wrong levels now match the
  map.
- Horde 40-60 takes and hands in quests where you walk past their giver:
  The Singing Crystals in the same Stranglethorn stay as The Fate of
  Yenniku, Gadgetzan's quests when the flight lands, Beware of Pterrordax on
  the first Un'Goro stay, Linken's Sword at Marshal's Refuge, Mickey's
  termite barrel with Radley at Northridge, and more. The Western
  Plaguelands and Winterspring are each played one way instead of crossing
  back.
- Every Horde 40-60 guide now opens where a player who starts it fresh, with
  no quests from earlier guides, finds nothing blocked: Stonard offers Dar's
  and Fel'zerul's quests on the swamp guide, Orgrimmar offers Belgrom's
  Betrayed, and some guides now start one hub later or earlier. Pureheart's
  Scourgestone turn-ins at Chillwind Camp (Alliance quests) are gone from the
  Horde guide, and the Blood Red Key chain shows only when you have the key.
- Searing Gorge's Velarok Windblade has his Forever name in the guide.
- Horde 40-60 counts more of the quests on its way, so the "until level"
  top-ups between 40 and 60 are shorter:
  - Noboru the Cudgel, The Gordunni Scroll and Dark Ceremony are handed in
    for good (the guide took them but left the hand-in optional).
  - Whiskey Slim's Lost Grog: taken at the Booty Bay inn, the bottles from
    the Hinterlands beaches next to Revantusk Village, handed in on the
    Booty Bay stop at 50.
  - The Winterfall Firewater chain (Winterfall Firewater, Falling to
    Corruption, Mystery Goo, Toxic Horrors, Winterfall Runners): the flask
    drops from one Winterfall furbolg in ten, and Winterspring's quests
    send you through dozens of them.
  - Uncle Carlin, Pamela's message, on the Light's Hope Chapel stop.
- Horde 50-60 top-ups sit on mobs a quest still wants: the Diseased
  Grizzlies and the Deadwood of Felpaw Village, Talo's grizzlies and
  ravagers in Irontree Woods, and Un'Goro's ravasaurs for Bone-Bladed
  Weapons. The last top-up before 60 is on the Rabid Shardtooths of
  Frostwhisper Gorge, next to the strange source, instead of level 54
  furbolgs.
- Felwood (Horde 53-55): the Felpaw Village step now goes on until a
  furbolg drops the Deadwood Ritual Totem, and its quest is part of the route.
  Kernda just inside Timbermaw Hold takes it right away if the Timbermaw are
  Neutral to you, or when the last Felwood guide passes the cave again.
- Stranglethorn Vale (Horde 40-42): the arrow for the Skullsplitter Tusks
  leads to the trolls' camp north of the Zul'Mamwe ruins, where the step
  sends you, instead of a lone panther 230 yards south of it (#1149).
- Horde 40-60 takes more of the quests that lie on its way, so the "until level" top-ups between 40 and 60 are
  shorter:
  - Stranglethorn Vale: The Gurubashi Legends of Old from Kin'weelay, with the legend from Zul'Kunda. Martek's News
    for Fizzle from the Badlands goes to the Mirage Raceway on the way from Freewind Post to Tanaris, with Pozzik's
    Keeping Pace and Rizzle's Schematics.
  - Swamp of Sorrows: Continued Threat at Misty Reed Post; on the way to the Blasted Lands at 49, the Fallen Hero of
    the Horde's story, then Dispatch Commander Ruag and Bengor in Stonard.
  - Tanaris: Tanaris Field Sampling just south of Gadgetzan, and its samples to Apothecary Zinge in the Undercity.
  - Booty Bay at 50: The Bloodsail Buccaneers' three captains on the ships south of the bay.
  - Steamwheedle Port to Flame Crest: Yorba's word for Yuka Screwspigot. Orgrimmar to Feralas: Warcaller Gorlach's
    errand to Talo Thornhoof at Camp Mojache.
  - Western Plaguelands: after the Writhing Haunt, the Bulwark's last cauldron at Gahrron's Withering and Mission
    Accomplished!
- Hillsbrad Foothills (Horde): Key to the City is taken with Prison Break In
  and handed in before Dalaran Patrols. Magus Wordeen Voidglare offered
  Dalaran Patrols to players only right after they handed it in, and the
  Grimy Key is looted beside the traitors you kill anyway; the step now
  points at it.
- Kodo Roundup (Desolace, both sides): the step no longer says to kill Aged Kodos. It shows the Kodo Kombobulator
  to use on a kodo in the graveyard, then the tamed kodo to talk to at Smeed's camp, five times (thanks Fyurie).
- Steps whose quest is done with an item now say so instead of "Kill": curing the Sickly Deer and Gazelles, waking
  the Lazy Peons, catching the Deeprun Rats, scaring Sprinkle, Quixxil and Legacki with Umi's Mechanical Yeti,
  marking Andorhal's towers, capturing a Rabid Thistle Bear and stabbing a Devilsaur.
- If your language's Polestar folder (Polestar_deDE and the like) is missing
  or turned off in the AddOns list, a line in chat at login now says so;
  without it Polestar shows in English.
- Hillsbrad Foothills (Horde): Elixir of Agony takes a Lesser Troll's Blood
  Elixir, and the Undercity step now says so (it named a Strong Troll's Blood
  Potion). The quest's own text still says Strong; the Lesser one completes
  it.
- Items named by their names in the game, where guides used their old names:
  the Craftsman's Writ hand-ins of Supply Factions Reputation (Lesser Troll's
  Blood Elixir, Elixir of Defense rather than Greater, Draught of Water
  Breathing, Elixir of Ogre Strength), the Flagon of Dwarven Honeymead in
  Wetlands, the Potion of Demon Slaying for Rhok'delar and the Draught of
  Water Breathing for Fire Hardened Armor.
- A step that only takes or carries a delivery no longer warns "Level N
  quest" in red: the hint counts quests with something to do (#1333).
- Stranglethorn Vale (Alliance 40-43): Stranglethorn Fever and Stoley's Debt
  are taken on later Booty Bay stops, once you are level 40, not on arrival.
- Un'Goro Crater (Alliance): Priests reach level 50 before leaving, so High
  Priest Rohan in Ironforge offers Cenarion Aid.
- Horde: the Barrens (now 14-21) and Tanaris (46-48) list the levels every
  race and class arrives at.
- Start zones: class quests that need level 10 now wait for it, the way the
  Hunters' and Shamans' in Kharanos already did: the Dwarf and Gnome Priests'
  Desperate Prayer and Confounding Flash, and the Skyborne Warriors', Hunters'
  and (Horde) Shamans' class quests in Valanaar. Mulgore waits for level 12
  before Until Death Do Us Part.
- Tirisfal Glades: Scourge Paladins take Coming to Terms after Scavenging
  Deathknell, at level 4, not on the church stop where it isn't offered yet.
- The guide no longer reads like you're falling behind. A step where you
  only take a quest never shows a quest-level warning: taking a higher
  quest early is normal. The pace line says "Behind" only when you're more
  than a level under the route, and a hard quest is named calmly, only on
  the step where you fight it.
- A guide no longer skips its travel and training because you carry a
  quest from an earlier visit to the zone.
- Target and step buttons now refresh their NPC names and target macros
  after learning a localized NPC name, once safe outside combat.
- Riding reminders now resolve trainer names by NPC ID through the existing
  name resolver, keeping the English fallback when no localized name is
  available (thanks nepyanbin, #1447).
- Loch Modan: the Discarded Fishing Toolbox for Silver of the Waves turns up
  at one of four places on the bed of the loch, and the guide knew only one.
  The arrow and the map now have all four, and the step's tip names them
  (thanks nikilok).
- The mage staff-or-orb guide (Alliance) says which quests really shut each
  other out: Speak with Jennea and Speak with Bink, and Mirror Lake and Bink's
  Gizmonitor. It no longer says that Speak with Bink shuts out Mirror Lake.
  (thanks drixus)
- Mark what they target (the target button and the step key's skull) minds
  the group: in a party you don't lead it only marks a mob with no icon yet,
  so someone else's mark stays, and in a raid it marks only when you lead or
  assist. The target button's tooltip says what a press will mark.
- The Polestar button on the minimap is now on by default: click it to show
  or hide the guide window, right-click it for a short menu, drag it around
  the minimap's edge. Turn it off under Options, Map, Guide & quests,
  Minimap button, and it stays off. Minimap button collectors gather it like
  any other addon's button, and it now stays where they put it.
- Minimap button: minimap tidiers (Leatrix Plus's Enhance minimap, button
  bars) show Polestar's logo, not a plain beige circle, and its hover stays
  a faint glow.
- Minimap: the route line no longer has to blend in with your herb and ore
  dots. The Route lines gear (Options > Guide > Arrow & routes) adds a Dot
  color (the route colors, or cyan, magenta or white, which stand apart from
  the minimap's yellow tracking dots and gold quest marks) and the minimap
  line's own opacity and size. A new switch, Route line on the minimap
  (Options > Map > Guide & quests), takes the line off the minimap and keeps
  the guide pin there.
- Druids can train with Loganaar in Moonglade, and Rogues with Ian Strom in
  Booty Bay and Fahrad at Ravenholdt: they were missing from the class
  trainers, so the Moonglade training step of the Horde 50-60 guides sent
  Druids out of Moonglade to another trainer.
- Swamp of Sorrows and Desolace: My Little Friends (Amaryllis Webb) and Hate
  the Hatefury (Aka'rai) are optional now. Nobody has seen either of them in
  the game yet, so each step says to skip the quest if its giver doesn't
  offer it, and nothing later in the guide waits on it.
- Quests Forever added carry a small, quiet ∞ beside their name: on guide
  steps, While you're here, the Codex's quest pages and quest tooltips. Hover
  a step for "New in Forever"; turn it off under Options > Guide > Window.
- While a quest timer runs, the arrow no longer sends you to cast a teleport or
  use your Hearthstone, and the Trial of the Lake steps (Aquatic Form, and the
  Night Elf and Tauren druid steps in Darkshore and the Barrens) say not to
  until Tajarri has the quest (#1327, thanks FlyHifiGuy).
- The guide window's pace line no longer says "Behind" when you are on the
  guide's pace and a quest ahead is just 3 or more levels over you: it reads
  "On pace, but Ashenvale Outrunners (24) at step 4 is hard: you'll be 21.3;
  reach 22 first". "Behind" is kept for when you really are short of the
  guide's level.
- No more hitch on every kill on a long leveling guide: the guide window's
  pace line ("On pace for level 21 by step 98") no longer reads every step
  left each time you gain XP, only after a turn-in or a level. And with a UI
  that hides the game's XP bar, the guide-level mark skips its work too
  (thanks AlverezYari).
- Sharing a quest with your party no longer risks a Lua error in a dungeon or
  boss fight: while the game hides its system messages from addons, the
  answer to the share is passed over instead of read.
- The party line places members by the step itself, not its number: a
  Warrior and a Mage on the same step read as "on this step" even with a
  Warrior-only step before it, and "1 step ahead" counts only the steps you
  both have. A member on another version of the guide pack is placed too.
- Sync to my guide: a button on the party panel (or /polestar party sync)
  asks your party to move to your step. Each member gets a prompt naming the
  quests the move passes that they haven't done, and the ones they did
  already; accepting opens your guide, in a new tab when needed, and moves
  to your step, keeping their ticks and skips (Undo takes it back).
  Declining changes nothing. Party members only, once every 30 seconds.
  (thanks uNBEx)
- "Pick up the quests" says how many quests you can take now and how many
  wait for a level, as in "3 now · 2 at level 16"; its tooltip lists the
  waiting quests and why (the level, or the quest needed first). The
  pick-up guide lists them as "Comes back at level 16", and when you reach
  that level with the guide open, a chat line tells you and the quest giver
  is marked on your map and minimap.
- Brazilian Portuguese: 0.3.6's new interface texts (the What's new window, the skipped-step card, the hidden-window hints and the new options) and the guide texts its later route fixes added or reworded are in Portuguese (thanks soulrocha).
- Brazilian Portuguese: the druid, hunter and mage class guides show their steps, tips and labels in Portuguese,
  with the game client's own names (thanks soulrocha).
- Brazilian Portuguese: the paladin, priest and rogue class guides show their steps, tips and labels in Portuguese,
  with the game client's own names (thanks soulrocha).
- Brazilian Portuguese: the shaman, warlock and warrior class guides show their steps, tips and labels in Portuguese,
  with the game client's own names (thanks soulrocha).
- Brazilian Portuguese: the mount and pet guides show their steps, tips and labels in Portuguese,
  with the game client's own names (thanks soulrocha).
- Brazilian Portuguese: the exploration, miscellaneous and legacy guides and the pack's own titles show their steps, tips and labels in Portuguese,
  with the game client's own names (thanks soulrocha).
- Brazilian Portuguese: the guide texts new or reworded in 0.3.6 are in Portuguese, the translations left in the "No longer in the guide" blocks moved onto their new lines,
  and the skyboat is "barco celeste" everywhere (thanks soulrocha).
- Brazilian Portuguese: the Alliance leveling guides (the human, dwarf, gnome, night elf and Zephras Isle starting zones and the route from 10 to 60) show their steps, tips and labels in Portuguese,
  with the game client's own names (thanks soulrocha).
- Brazilian Portuguese: the Horde leveling guides (the orc, troll, tauren, undead and Zephras Isle starting zones and the route from 10 to 60) show their steps, tips and labels in Portuguese,
  with the game client's own names (thanks soulrocha).
- Brazilian Portuguese: the profession guides show their steps, tips and labels in Portuguese,
  with the game client's own names (thanks soulrocha).
- Brazilian Portuguese: the reputation guides of the capital cities and the battlegrounds show their steps, tips and labels in Portuguese,
  with the game client's own names (thanks soulrocha).
- Brazilian Portuguese: the reputation guides of the world factions show their steps, tips and labels in Portuguese,
  with the game client's own names (thanks soulrocha).
- Brazilian Portuguese: the whole interface is translated again: the party
  panel, the dungeon heads-up, the level pace line, Dynamic Questing, quest
  chains, the dungeon entrances, the minimap icon size and the guide window's
  labels show in Portuguese instead of English (thanks soulrocha).
- Quest data: Seasoned Wolf Kabobs needs only the Lean Wolf Flanks, Mercy
  Falls on Deaf Ears five ears, and Open the Maw, An Ancient Grudge, Unending
  Torment, Brewer's Trade, Ott's Masterwork and A Void Path list their
  objectives, from the game's own quest records and players' recordings.
- Alliance 30-40: Red Jack Flint's errand to Fiora Longears is taken on
  Menethil's docks and handed in where the boat lands in Theramore.
- Horde 30-40: Kravel Koalbeard's parts order for Wharfmaster Dizzywig is
  taken at the Mirage Raceway and handed in on the Ratchet docks you already
  stop at, and the WANTED poster for Baron Vardus is taken in Tarren Mill and
  done on the walk to the Perenolde manor.
- The rare alert card has a Target button that targets the rare. With "Mark
  what they target" on, it also puts your mob icon on it. During a fight the
  button is grayed out and its tooltip points you to the rare button and its
  key. On the card for Polestar's founder the button waves.
- The rare button and the card's Target button ping the rare after targeting
  it, so your group can see it behind rocks and buildings. A new option,
  "Ping what they target" (off by default), does the same for the mobs the
  Target button and the step key target; in a raid it pings only when you
  lead or assist. NPCs you talk to are never pinged.
- Recorder: in Forever's new zones and dungeons (Zephras Isle, Riverglades,
  Shen'dralas, Mount Hyjal, the new dungeons and more) it now records a bit
  more detail while you record, to map them: the creatures there and the way
  you walk, quest map points, dungeon floors, boss pulls, where quest givers
  stand and the chests you open. It's all about the game world, nothing new
  about you, and it says so once in chat the first time. `/psrec explore off`
  stops it.
- Shared recordings from a French game client are no longer turned away by
  the recording server when you accept a quest with a kill objective: the
  Recorder now names the objective without the client's grammar code, so the
  five minutes of play around it arrive.
- Recorder: a loot window is read before fast loot empties it, so shared
  recordings no longer miss the quest item a corpse dropped (and no longer
  credit a boar's Goretusk Liver to the Goretusk Snout lying beside it).
  Polestar's quest data takes a recorded item for a quest's objective only
  when the item is that quest's.
- Recorder: `/psrec on` (and `/psrec` while play waits) says to type /reload
  or log out to send what's recorded: the game writes the recording, and
  whether recording is on, to disk only then, so Polestar Client sees it only
  after that (#1453).
- Shared recordings are no longer turned away by the recording server for a
  quest you paid to hand in (Grime-Encrusted Ring and the Sparklematic 5200
  cost 3 silver, for example), or, on a French game client, for accepting a
  quest with a kill objective. Both lost the whole five minutes of play
  around them; Polestar Client's "Some data was skipped" note named the
  first (`bad value '-300'`).
- Recorder: `/psrec on` (and `/psrec` while play waits) says to type /reload
  or log out to send what's recorded: the game writes the recording, and
  whether recording is on, to disk only then. Polestar Client says its "Off
  in the game" is as of your last logout or /reload, and to /reload after
  turning it on.
- A guide tab closed by accident comes back as you left it. For ten seconds
  the guide window offers "Closed <guide> · Reopen"; after that, the window
  menu and the tab menu have "Reopen closed tab", `/polestar reopen` does the
  same, and you can bind a key to it under Key Bindings. The guide list's
  Recent tab now starts with "Recently closed". Reopening a guide, or loading
  it again from the list, brings back the step you were looking at, as a
  /reload does, with your ticks and skips; before, closing a tab forgot that
  step and the guide reopened wherever the quest log put it. Loading a guide over
  the current tab, or changing route to the other zone, keeps the guide it
  replaces under Recently closed too.
- The Sleeper Has Awakened: the escort ends at Kerlonian's bag on the road at
  the southern edge of Darkshore, then you hand in to Liladris at Maestra's
  Post; the step no longer says the escort goes into Ashenvale.
- Slimy Menace (Elwynn Forest): the guide's two kill goals read the right
  lines of the quest log (7 Murlocs, then 4 Murloc Streamrunners).
- Desperate Prayer (Dwarf Priests): handed in to High Priest Rohan in the
  Ironforge Hall of Mysteries, not to High Priestess Laurena in Stormwind.
- Frostmane Hold: the arrow leads to the end of the cave, where exploring it
  counts.
- Maps: the way to your goal can be one solid line. It follows the walking
  path over a soft shadow that reads on any map, the stretch you have
  walked fades out behind you, flights are dashed
  in their own color, a stretch with no known path is a paler dashed line,
  and a new goal's route draws in from you. Pick Line, Dots or Sparkles on
  the welcome's Make it yours page or in Options > Guide > Arrow & routes;
  the gear beside Route lines sets the line's thickness. New players start
  on the line; if you already play, your dots stay until you switch.
  Sparkles show as dots while Reduce motion is on.
- Minimap: each style keeps its own Minimap size (the line 50 %, the dots
  80 %, the sparkles 150 % to start with; a size you set before stays), the
  route dots flow toward your goal again at the same size at every zoom, and
  dots, lines and sparkles no longer sit on your own arrow and always start
  beside it, also when you walk a road next to the path. Dot color now tints only your walks, so a walk and a flight never
  look like one line.
- Setting your Hearthstone at the guide's innkeeper ticks the step's "Set your
  home" goal even when the game names the bind location differently from the
  guide. Before, Polestar could miss the bind and you had to tick it by hand
  (#1298, thanks Emil).
- Stonetalon Mountains guide (Horde): the Beren's Peril step now says to pull
  the Ravenclaws away from the Offering Stone, where an elite spirit often
  stands.
- The flight timer now follows Appearance > Windows > Skin like every other
  Polestar window, and changes with it at once. So do the instance tracker,
  the party panel and the confirm dialog, and the quest item and travel
  buttons' hover highlight now changes with the skin too (thanks Emil).
- Looking ahead with the mouse wheel over the step number no longer jumps back to the guide's step while you are
  doing the step you are looking at, nor in the middle of a fight: it goes back only after a few seconds with
  nothing done there. The < and > arrows never jump back.
- Undoing a Skip now undoes everything the skip did: a step the guide passed on the way because its level wasn't
  reached yet comes back once you reach it, and an extra quest step the guide had added for you comes back too.
- Stalk With The Earthmother: the arrow for the Windfury Cones and the
  Mortar and Pestle leads to the cones on Windfury Ridge, not about 300
  yards away from them.
- The step key's interact option no longer throws "attempt to compare a
  secret string value" when the game hides your target's name in combat;
  it still matches the step's NPC by its id (thanks Tangens, #1182).
- The step key also targets the mobs of the While you're here suggestions,
  nearest first, after the current step's own, whenever it targets or has
  nothing else to do. It changes only out of combat, and a switch under
  Dynamic Questing in the settings turns it off (#1316, thanks muffe).
- Stonetalon Mountains guide (Horde): The Offering of Blood now has you use the
  Tortured Soul beside the Offering Stone, and its kill goal ticks when the
  elite spirit dies, instead of waiting on the wrong quest-log line.
- Stonetalon Mountains: Gerenzo's Orders, Piznik's defence in the Windshear
  Mine, is now asked as a group quest in the Alliance and Horde guides, with a
  tip on what it takes: five minutes of kobold waves at the bottom of the mine,
  and the quest fails if Piznik dies. Alone, skip it; the Alliance arrow into
  Stonetalon no longer leads into the mine (thanks Emil).
- Hillsbrad Foothills: Talk of the Town is optional now. Nobody has been
  offered it by Barkeep Kelly in Southshore yet, so the step says to skip it
  if she doesn't offer it, and its Booty Bay hand-in is optional too.
- The Target button shows who it targets: its icon is what you do with the
  name the next click targets (a speech bubble, ! to accept, ? to turn in, a
  sword, a bag for a collect's droppers, a skull for an elite, rare or boss),
  the name sits beside it in green for a friendly NPC, red for a mob and gold
  for an elite or rare, and small icons show the names it cycles to next.
  Once you have seen an elite, a rare or the step's NPC (your target, the
  mouseover or a nameplate), its face takes the icon's place. On a step with
  no mob to target, the button targets the step's NPCs (talk to, accept from,
  turn in to...), and the arrow's goal comes first. "Show who it targets"
  under Options > Questing > Buttons turns it off; "Name new targets in chat"
  (off by default) adds a "Targeting: ..." line when the names change
  (thanks Mokii, #1387; portrait idea first proposed by CDVolvik, #1012).
- The Target button also targets the mobs of the While you're here
  suggestions, nearest first, after the current step's own mobs (or alone
  when the step has none); a step that sends you to an NPC keeps the NPC.
  It changes only out of combat and drops them when the suggestions hide
  (thanks Emil, #1441).
- Teldrassil: Iverron's Antidote is taken from Dirania on the way down from
  Aldrassil, after Crown of the Earth, and carried straight to Iverron. It
  lasts five minutes, and taking it before the moonwell and two climbs to
  Tenaron could run the timer out.
- Timed quests show their clock: the guide window, in full and compact mode,
  puts the time left after each of the quest's goals ("4:12 left"), amber
  under two minutes and red under one, and says before you accept how long
  the quest allows. The arrow shows the same countdown under its distance.
  A chat line and a sound warn at 5 minutes, at 1 minute and if the quest
  fails (Questing > Quests > Timed quest alerts), and the step tells you
  when the way to the hand-in takes longer than the time left. Delivery
  quests that are ready the moment you take them count down too. While a
  timed quest runs, "While you're here" keeps showing that quest's own
  objectives and hand-in, first, and holds the rest until it is done.
  (Discord request)
- With "Use TomTom's arrow" on, a goal on another continent no longer leaves
  you with no arrow at all: TomTom's arrow cannot point across the sea, so
  Polestar's own arrow and its route (the zeppelin or boat) guide you there,
  and TomTom's takes over once you arrive (thanks Konky88).
- A class training step no longer holds the guide when your trainer has
  nothing new for you: opening the trainer's window ticks it when the list
  has nothing you can learn now. When there is a spell to learn, the step
  still waits until you learn it.
- Class training steps send you to the town the step names (Orgrimmar, the
  Undercity, Stormwind, Ironforge, Darnassus) wherever you stand when the step
  comes up, instead of the trainer nearest you at that moment. A Shaman still
  in the Barrens at Orgrimmar's training step was sent to the Valley of
  Trials, and the Undercity's training step pointed back into Orgrimmar while
  you waited for the zeppelin (thanks MrBackus). A trainer right beside you
  still counts.
- Guide window, Transparent style: each line of text now sits on a light,
  soft-edged shade of its own, so it reads over bright ground while the world
  still shows through; Appearance > Windows > Backing gives a dark backing
  behind the whole window instead, or turns it off. Tick boxes get a dark fill
  and an edge so they show over the world, and "Keep the bar shown" keeps the
  tabs and the step bar on screen instead of only under the cursor. (thanks
  Saulo)
- Updating Polestar in the middle of a guide no longer sends you back. The
  new quests an update puts behind where you are are passed for you, and so
  are new travel steps there. Your check-offs, skips and the step you were
  looking at stay on the same goals even when their step changed. A quest
  you carry whose remaining steps the update moved behind you shows under
  your step as "Still to do", with where it is and how far: click it for the
  arrow, right-click to skip or abandon it, and "While you're here" offers
  it when you pass by. A quest ahead that needs one of the passed quests gets
  it back just before it if it's on your way. Otherwise that quest is left
  out of your guide. Reset progress brings everything back.
- "Sell and repair at …" now ticks at any merchant who repairs in the same
  town, not only the one the guide names: in Menethil Harbor, Brak Durnad
  beside Murndan Derth counts too (#1400, thanks Emil). A step that sends you
  to one vendor for something only they sell still waits for that vendor.
- With Waypoint UI and Blizzard waypoint on, the plain map pin set at login,
  before Waypoint UI was ready, no longer stays on the map once Waypoint UI
  tracks the quest instead (thanks Fitz and neopterygii).
- The welcome's Route style page shows what each style does on the map, as
  on polestar.guide: Northshire Abbey to the Westfall bridge in Elwynn
  Forest, Fastest, Balanced or Roads with its length. Picking another style
  replays its walk and leaves the last one as a faint dashed line (at once
  with Reduce motion on).
- The welcome on a new account no longer leaves a tall empty band above the
  buttons on Hello, Route style and Your first guide: Make it yours is more
  compact, and a shorter page sits in the middle of the window.
- Westfall: Humans now get Alba Fairmoon's Toxic Soil quests (Testing the
  Wells to Explosive Consultation), as every other Alliance race does;
  players' recordings show Humans taking and handing them in.
- Wetlands: From the Ashes now points at each of the four Attack Plans in
  the Dragonmaw camp north of Whelgar's dig, instead of at Chieftain Nek'rosh,
  who stands apart and isn't needed for it (thanks Bennistrov).
- Wetlands guide: Uncovering the Past now warns that the elite Goaz Warders
  (32) stand among the relics and the Loose Soil at Whelgar's dig.
- Wetlands: Hearts of the Lost is gone from the guide. It isn't in the live
  game (Corma Villard offers it to nobody, and Essene Villard isn't there),
  so after Dun Modr the guide goes straight to Ebenezer Rustlocke's corpse
  under the Thandol Span (thanks Fyurie, Jamemba, Crunchybob, Bennistrov and
  twisted).
- Wetlands and Arathi Highlands: MacKreel's Moonshine, which must reach
  Southshore within 15 minutes, ran out on the way to Menethil and the boat.
  It is now taken in the Arathi Highlands guide after Kor'gresh's cave and
  handed in straight off the flight from Refuge Pointe to Southshore, with a
  tip naming the time limit (thanks Fyurie).
- Wetlands: the guide no longer asks for This Land Was Their Land on your first
  Menethil visit. Captain Stoutfist offers it only once Defeat Nek'rosh is
  handed in, so it now comes after that group quest, with the walk back east
  to Howin Kindfeather (thanks Bennistrov).
- Wetlands guide: War Banners now points at the Dragonmaw Raiders' and
  Swamprunners' camp north of Whelgar's dig, so the arrow no longer can lead
  you among the elite Dragonmaw further east.
- A What's new window after updating, so you know the routes changed. It
  opens once per account on the first login after an update (never in
  combat, in an instance or over the welcome); `/polestar whatsnew` and
  Options > About bring it back.
- Dynamic Questing: a hand-in the "While you're here" panel shows is now
  handed in automatically at its NPC, the same way as the guide's own steps
  (auto turn-in on, Shift to hold it back). A quest with several rewards to
  choose from still waits for you to pick one (#1408, thanks Emil).
- Dynamic Questing offers a hand-in again when the guide would send you away
  and back for it. Walking past Seer Graytongue with Rites of the Earthmother
  done while the guide headed to Grull first, you got nothing; now the line
  says "Hand in … to Seer Graytongue, then take …: saves a trip back", and a
  hand-in shows whenever you stand at its NPC, as before 0.3.6.
- Talking to an NPC, quest automation also takes the quests the guide picks
  up from that NPC in its next few steps, so you are not sent back for them.
  It leaves out quests you can't take yet, optional and group quests you
  haven't chosen, timed quests whose walk would not fit their time, and
  anything that would fill your quest log.
- While you're here now shows a quest to pick up near you that the guide takes
  later ("Take The Disruption Ends from Thork: saves a trip back"), with
  auto-accept on or off, as soon as its prerequisite is handed in, from any
  step of the loaded guide and any zone of it; rows for steps further on say
  "later in this guide" and come after the near ones. A timed quest is never
  picked up early, nor one more than two levels above you (thanks Fitz)
- Dynamic Questing: a nearby hand-in is weighed by how far out of your way it
  is, not by its distance. It shows when visiting the NPC and getting back on
  your way costs at most 20 seconds of walking, or the NPC is in the town
  you're in, so an NPC 60 yards off in town now shows where before you had to
  be within 30 yards. Set the seconds under Options > Guide > Window >
  Dynamic Questing, "Hand-ins: how far out of your way" (0 to 60), apart from
  "How close". It never offers a hand-in on another floor or across a river
  with a long walk round, nor one the guide goes to in its next two steps.
  When waiting for the guide's hand-in would cut the quest's XP (you would be
  more than 5 levels over it by then), it may be twice as far out of your way.
- Zephras Isle: Aetheen of the Gales is taken from Rorian the Dayseeker
  right after you hand him Harmony, before the class letters in the
  watchtower, so there is no walk back to him.
- Simplified Chinese: clearer wording for declined gear (remembered per
  character), going back for or skipping a missing quest and its
  follow-ups, the quests you can abandon to make room, and removing an item
  from restock (thanks nepyanbin).
- Simplified Chinese: nearly every guide text is translated now, about
  5,900 more of them, written for the current routes, and the interface
  wording is refined, with Dynamic Questing translated (thanks nepyanbin).
- Simplified Chinese: the Westfall leveling guide has a native speaker's
  review; names follow Forever's own Chinese data, not retail's (thanks
  山猫).
- Simplified Chinese: the remaining Westfall guide texts were moved onto
  their current lines after the 0.3.6 area-name fix (thanks 山猫).

## For guide authors

- The guide menu's "Group" chip (the compiled guide `group`) now counts only
  the route every player follows: a step with `when group <quest>` or `when
  dungeon "<Name>"`, the later goals of a quest accepted only in such a step,
  and a dungeon or raid quest's turn-in no longer flag the guide (#1358).
- `polestar playtest --honest` no longer reports "nothing there drops it"
  for a `loop` step's `collect` whose source stands at a later spot of the
  loop than the first (Gordo's Report in Tirisfal Glades): it checks every
  spot, as `forge judge` does (thanks neopterygii).
- Lint flags a `when group` or `when dungeon` step whose goals are all
  `optional` (an error in our guides, a warning in other packs): such a step
  is done at once, so the player who chose the group way got no arrow. The
  elite-work hint now says to drop `optional` inside a `when group` step.

## For contributors

- The Codex build tests no longer fail now and then with "cannot open
  /tmp/polestar-codex-pack-<pid>/…": measuring a pack's memory used one scratch
  folder per process, and `cargo test` runs tests as threads of one process,
  so two tests building a pack at once deleted each other's files. Each
  measurement now gets a folder (and script) of its own (thanks soulrocha).
- The recording server counts the chunks it turns away by reason (the rule,
  never what was sent or who sent it) for 30 days, public in `/v1/stats`
  `rejects`, so a rule that refuses real game data shows within minutes.
  Polestar Client's upload preview no longer says a paid quest hand-in or a
  French kill objective "would be turned away".
- The recording server registers the maintainer's test identities (smoke
  tests, end-to-end runs) without using the network's daily registrations,
  and keeps whatever they upload out of the export and the public totals, so
  our own tests no longer use up players' registrations.
- French kill objectives in recordings from Polestar Recorder 0.3.5 keep
  their names: the recording library takes out the game's grammar code and
  the count before it instead of emptying the name.
- The hostile-key Lua checks pass on Windows, whose Lua interpreter writes
  CRLF to stdout (thanks FlexusDev).
- The wording checks no longer read their own fixture file on Windows, whose
  path separator differs from git's (thanks FlexusDev).

## Forge

- `forge release credits` also fetches the repository's issues and writes
  the top 40 bug reporters to `Core/Credits.lua` (`bugReporters`): the
  Discord name the bot filed a report under, else the GitHub login, counted
  when the report is labeled `confirmed` or `fix-merged` or was closed as
  completed by a fix, never when it is a duplicate, not planned, invalid,
  still waiting on `needs-info`, or a feature request. `exclude` and `names`
  in `data/credits.json` now take Discord names as well as logins
  (docs/forge/release.md, "The credits").
- The route writer reads the chain in the route's order: a guide v1's `next`
  links do not reach no longer sits after every guide they do. Silverpine
  (12-15) after the Barrens (15-21) left the Druids' Strange Lockbox step at
  12-15, before the Barrens' accept of Trial of the Sea Lion it is for
  (#1386). A step for a quest its players only take in guides they don't play
  is now gated `when onquest` instead of left as it was.
- Every guide stands on its own: the writer lists accepts in a guide's first
  10 steps that need a quest only an earlier guide hands in, which a player
  loading the guide fresh cannot take. `forge writer apply-route
  --fresh-openers move` takes each to the guide's later visit to its giver
  where there is one; `off` skips the check.
- A guide fix's level gate can name the players it holds: `"only":
  "Priest"` writes `level 10 only Priest`, and the step's other classes go
  on.
- `forge record learn` reads players' recordings and writes what they teach
  about the quests Forever added, with how many players back each fact, to
  `data/recorded/`: where each objective is done, and prerequisites and
  minimum levels from givers' refusals only. The Codex uses them (one
  player's facts marked provisional), the data build takes the trusted
  prerequisites and levels, and corrections always win.
- `forge release pack` stops when a guide changed since its walking legs were
  baked, naming each such guide, instead of shipping them without legs.
  `--bake` (with `--grid` and `--leffe` for the maps `guides/legs.json` was
  baked on) bakes just those guides, updates `legs.json` and its
  `GENERATED.json` hash, then packs.
- The route writer no longer writes a group quest's asked steps (`when group`)
  with `optional` goals: a step of optional goals only is done at once, so a
  player who chose to do the quest with a group got no arrow to its item,
  accept or hand-in.

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Next page: [0.3.5](https://polestar.guide/docs/reference/changelog/0-3-5.md) · Every docs page: https://polestar.guide/llms.txt · All docs in one file: https://polestar.guide/llms-full.txt
